Summary: Bloodworth is driven insane by the monotony found in this mediocre racing game.
Pros: One of GameCube’s first racers., “Zone” system rewards good drivers.
Cons: AI cars are entirely on rails and seem oblivious to your presence., No attempt to balance cars., Poor selection of tracks., Terrible physics and steering mechanics that will leave most players in last place every time.
Excerpt: Driven is based on the incredibly unpopular feature film of the same name. Sylvester Stallone plays the part of Joe Tanto, mentor to one Jimmy Bly, and long forgotten F1 racing legend. With major star power like Stallone backing the game up, you'd think that the success of this title would be a given, but you’d be wrong in that assumption since its become overwhelmingly apparent throughout the years that a Hollywood license does not ensure success.
Excerpt: Let's just be honest, who wouldn't want the opportunity to go 200+ mph. while driving down the highway? It would be a pretty sweet feeling, wouldn't it? Well, thanks to the folks at Bam Entertainment you can now reach speeds of over 200 mph on the FIRST true racing game available for the Nintendo Gamecube. First of all let me set up the story for you: Motor racing sensation Jimmy Bly is having a tough season.
Excerpt: The game features a large assortment of real-world tracks based on the F1 circuit, although most are not picture-perfect since bam! couldn't pony up the necessary cash to license them. The twitchy control found in the PS2 port of this game has been tweaked for a more comfortable experience in the GameCube version. Don't expect any GT3 quality play mechanics though. What bam!