Excerpt: "It seems odd to have Doshin the Giant cross the shores from Japan over here in Europe. It has the look and feel of a Japanese-only game but Nintendo seem to be pushing their quirkier games into different territories. We get Doshin the Giant and the people in the US get Animal Leader, both of which were expected to debut only in Japan. Doshin was in development for the N64DD, an add-on that never materialised, and so was ported over to the GameCube. ...
Summary: Want to be a giant ? Want to destroy/build a primitive world ? Want to see nice sun shine and nice beaches ? Want to move over mountains ? Want to experience the power of being a giant ? If so this is your game. A weird experience with some lack of control but big fun when you do not save by mistake your photos and you override the capacity of your memory card ( why nintendo does not use 8 megas memory cards like Sony ? ).
Summary: Doshin was originally a game destined for the Nintendo 64, a dumbed down god-sim for those who didn't want to be as fully immersed as games like Black and White (Lionhead Studios, PC) would sink you. Over the years in development this games target audience seems to have undergone a change.
Summary: Antes de comprarlo, había oído hablar de este juego. Para unos, era un juego que gustaba, y para otros, todo lo contrario. En realidad, es un juego extraño, de ritmo lento... pero quizás ese sea el encanto que tiene el juego. Según una leyenda, un día aparecería un gigante en una isla habitada por indígenas. Se trata de un gigante amarillo llamado Doshin, con un aspecto algo peculiar, que es al que controlarás durante el juego. Tu misión es... hacer lo que quieras.