Excerpt: The original Donkey Konga proved to be a critical and commercial success. It seemed that everyone-- players of all ages and all gaming skill levels--enjoyed drumming to Nintendo's first rhythm game. The game is played by beating on a pair of special conga controllers.
Excerpt: Games are fun, aren't they? You could be fooled these days. Bloody things take themselves too seriously, if you ask me; we're plagued with enormous yawn-inducing RPGs that demand a 60-hour investment of our time without a second thought, not to mention gloomy, atmospheric PC FPS' which seem more...
Excerpt: In the world of gaming technology, the peripheral is the child star-turned alcoholic. The industry has always been flooded with devices that let players shoot virtual ducks with a "real" gun or compete against a robot or...whatever it was the Power Glove was supposed to do.
Conclusion: It's fun. As the novely wanes, so too does the enjoyment level unfortunately. Still, it's something different to the usual crop of titles and at a very reasonable price point is well worth picking up. Adding a few extra bongo controllers to your shopping cart wouldn't do any harm either.
Conclusion: For both single and multiplayer there are a variety of modes including Jam Session, Battle, Challenge, and Street Performance where you play for coins, but the underlying gameplay mechanics pretty much stay the same. There are purchasable mini-games to break things up.
Summary: Donkey Kong was originally a large monkey that used to kidnap women to terrorise their close ones, and throw barrels down ramps for fun...Then, somewhere along the line, he suddenly morphed into an ape that enjoyed platform hi-jinx along the lines of former nemesis Mario.
Summary: The fifteen of you who actually bought a SEGA Dreamcast might remember a little rhythm-based game called . Using a set of Maracas, players shook their arms and body to the beat in order to score massive points.