Excerpt: Games are fun, aren't they? You could be fooled these days. Bloody things take themselves too seriously, if you ask me; we're plagued with enormous yawn-inducing RPGs that demand a 60-hour investment of our time without a second thought, not to mention gloomy, atmospheric PC FPS' which seem more inclined to scare or depress, rather than just let us have fun. It's good, then, to see fun returning to the forefront of videogame design in terms of new ideas.
Excerpt: The original Donkey Konga proved to be a critical and commercial success. It seemed that everyone-- players of all ages and all gaming skill levels--enjoyed drumming to Nintendo's first rhythm game. The game is played by beating on a pair of special conga controllers. The first Donkey Konga featured 33 songs that mainly consisted of classic or oldies tunes, and even a few video game remixes.
Summary: Taking rhythm games deep into the jungle
beat, Nintendo's addictive Donkey Konga for the Gamecube offers players a varied
music game that's easy to play yet surprisingly challenging. The game's unique
DK Bongo controllers consist of two drums and also allows players to clap their
hands to the rhythm of each song in the game. There are dozens of gameplay modes
and mini-games which extend Donkey Konga's replayability and challenge.
Conclusion: THE VERDICT: It's fun. As the novely wanes, so too does the enjoyment level unfortunately. Still, it's something different to the usual crop of titles and at a very reasonable price point is well worth picking up. Adding a few extra bongo controllers to your shopping cart wouldn't do any harm either.