Die Hard Vendetta - More than the sum of its parts
18 June 2003
Summary: I agree with the negative comments regarding specific aspects of this game, namely poor :- Framerate AI Graphics Implementation of "auto aim" (too easy) However, to write this title off would be unfair. The game is surprisingly playable, with interesting puzzles and story. I have been through the game in easy mode just to get the puzzles done. I am sufficiently impressed to return to the game in the future to play it at the hard level as a "shooter".
Summary: Ok- so the bad stuff our of the way first. The framerate can be really ropey and the engine is a bit suspect (try running right up to a person with a gun and laughing as their head swells in proportion to your hands). The textures are really dull, so much so that it could be a PS2 port, and the people are of a pretty low polygon count. The developers have also introduced a bit of an FPS faux-pas (hitherto unseen since Turok on the N64) where you have to use the jump key.
Summary: Im used to playing most of my first person shooters on the PC, as I find the control system a lot eaiser with a keyboard and mouse. This game changes my view on that. Die Hard Vendetta uses a automatic aim which I find a lot eaiser then trying to aim manually (althoigh that option is avaliable).
Summary: There was a lot of footage on the net for this game a few months ago but alot of opinions have changed regarding the quality of the game. If you want a fast and furious FPS game then go buy Timesplitters 2, Die Hard Vendetta tho does have alot more realism and does seem to follow a few traits of the films with helicopters shotting the living daylights out of you and many a person hidden away trying to snipe you out.