Summary: This definitely has the feel of Die Hard, even though it's not Bruce Willis providing the voice (whoever does do it does a pretty fair imitation). It has the dodgiest control layout outside of Turok, is insanely difficult in places and will often leave you stumped about how you're supposed to finish a task (very often, pick a wrong choice and you'll have to replay a big chunk of level: have an internet guide to hand).
Die Hard: Vendetta just about manages to rise above mediocrity
17 June 2010
Excerpt: "On first inspection Die Hard Vendetta may seem like another generic, churned out first person shooter based on a film licence. To an extent that description is right, but Die Hard Vendetta also tries to be more than that and just about pulls it off. The plot isn’t based around any of the movies, being set after them, but die hard fans of the movies (bad pun intended) will be pleased to hear you play as John McClane. The plot isn’t bad with plenty ...
Pros: Some innovative features, Makes reasonable use of the Die Hard cast
Cons: Somewhat generic, No multiplayer, Does not stand up to modern First Person Shooters
Summary: Die Hard Vendetta can best be described with one word. Mediocre. You play as tough guy cop John McLaine, who seems to foil terrorists for a living. Anyway, John is caught up in a whole lot of trouble when his daughter Lucy is kidnapped by a big bad tycoon and a flushed out Hollywood Star. First of all, the graphics are good, but not great.
Summary: This is quite a good game and if you love the die hard movies or fps games then you should definatly get this game. This a realy funny game and youll really enjoy it but it will only take you about a week to finish plus the graphics arnt the best ever overall this game has alot of pros but also alot of cons
Summary: Die Hard on the Gamecube is an entertaining game with a well-executed licence. But it is not up to scratch for a Gamecube title, looking and playing more like a PS One game. The characterisation is weak with stilted dialogue and motion, and the feathertouch controls leave you jumping and crouching at the wrong moments as you try to navigate each level.