Excerpt: In Die Hard: Vendetta , you play as John McClane, who has seen better days. Some years after the movie trilogy, McClane is an older officer who's called into action when his daughter, Officer Lucy McClane, is taken hostage by terrorists at an art show. From that point, McClane finds himself and the police under siege as the plot takes its prerequisite twists and turns.
Pros: Stealth elements, Good script
Cons: Ugly graphics, Gameplay is unoriginal, Checkpoints too far apart
Excerpt: Right from the get-go, you could tell this game was on a budget. The first thing I noticed when I received Die Hard: Vendetta was that on the box, where Bruce Willis should be with guns a blazin’, he wasn’t. Instead, a faceless hero, that could be Bruce Willis, stood in his place, trying to fire his 9mm. but was probably jammed.
Excerpt: I may not be the biggest fan of the First Person Shooter genre. However, I can appreciate a good game when I see it--no matter what genre of gaming it is in. So when I saw that Sierra, the studio that put Valve in charge of the incredible Half-Life series was getting a new First Person Shooter together based in a post Die Hard 3 world, I was excited. But instead of screaming 'Yippie-kai-yay' while playing through Die Hard Vendetta, I threw my controller down in disgust.
Summary: This is a classic example of a poor game based on a good movie license.
Pros: Auto jumping, Hero mode and Stealth mode, Floating aimer in the style of Goldeneye, Good license and good gameplay ideas
Cons: Bruce Willis did not lend his voice to the game and the McClane model looks nothing like him (though this isn't Willis' fault), Floating aimer feels a tad over-responsive, No control customization, No multiplayer, Poor execution and presentation, Poor graphics and mediocre sound
Excerpt: Die Hard, Die Harder and Die Hard with a Vengeance are for sure one of the most well known action trilogies around. The recent rumours about a fourth title in production mobilized the fans of ex-cop John McClane and it was only a matter of time that the industry reacted and some Die Hard games began to appear.