Summary: And then rack up billions of points... Oh S***! You then literally TOUCH a car and your rider gets turned into ragdoll and goes flying and flailing helplessly and lands and you're like "I can't even see his arm. Oh, there it is. It's stretching all the way over his head to his other arm." And then you lose all the points you just got. But it is funny, so that makes up for it. Only problem is that the story's first level is tough.
Summary: I have played both Dave Mirra games, both of them having longetivity. I like this game because it provides alot of laughs for example when you get thrown into the air after running into a car. The graphics are not the best but they are very good. The park editor is a good addition to this game because it gives you more creativity. There is a huge tricks engine. The best bit of the game probably is the longetivity, which often lacks in most extreme sport games.
Excerpt: "When my husband bought this home at first I was disapointed, until I played anyway.We both became really competative over who could do the best stunts. This game has 8 massive, fully interactive levels for vert, dirt,park and street riding. Some tricks you need to pull off to get to the next level are easy and some will take quite a few attempts. This game can enable you to do over 1,500 tricks pretty amazing ha. The sound track has tracks from ...
Ein sehr starkes Game, mit sehr viel nerven Kitzel !!!!
4 September 2002
Summary: Dave Mirra Freestyle BMX 2 versetzt die Spieler auf den Sattel eines BMX-Bikes. Auf zwei Rädern müssen in den weitläufigen BMX-Parks Aufgaben gelöst und Stunts absolviert werden. In Sachen Steuerung und Gameplay ist das Spiel klasse, die Grafik zeigt streckenweise Schwächen Grafik: Beginnen wir bei den Schattenseiten: Gelegentlich tauchen Objekte quasi aus dem Nichts auf - ein Effekt, der auch als "PopUps" verpönt ist.