Summary: This game reminds me of crazy taxi without all the hard missions. The racing is intense for its time and the crashes are great. Car selection is minimal but what can you say, its the first game. Track selection can be annoying especialy when you have to race the same thing in reverse. Overall though this will always be my favorite game and game series.
Summary: I am the proud owner of a nintendo gamecube. the first game i purchased was burnout, and because of how good it was i went out and bought burnout 2. after playing both however i found burnout 1 to be the best and represents outstanding value for money as i bought it for 8quid
Excerpt: "...courteous to your fellow driver?...well...in BURNOUT forgot everything your driving instructor taught you! Yes forget it, becasue here you will be driving like a crazed loon!!! at incredible speeds dogding through the everyday traffic with your heart in your mouth and sweating like a waterfall!!! Burnout is arcade style handling so anyone can just pick this up and start driving like mad without needing to learn complicated controls. You ...
Summary: Wow, this game is intense! Burnout is one of my favourite games to date. If you like realistic racers, that dive into reality, then Burnout is a must. Better than todays latest titles like need for speed and other racers, due to the fact that it is based on speed, and crashes. Hit a car and watch the stunning replay show your crash.
Excerpt: "...Burnout is essentially a fast racing game on GameCube and PS2 made by Aklaim and developed by Criterion and RenderWare. (A new edition- Burnout II- has recently come out and I am hoping for it for Christmas.) There are 14 manic tracks to drive, which can be unlocked in Championship. You can drive in Europe or USA along dusty mountains like a rally driver, or cut cars up like a murderous drunk. There are cars loads of cars to choose from. There are ...
Summary: What a FUN game this is. It's totally engrosing. All my family love playing it (even the wife!). Really, there's no problem with the crash replays! In MOST car games you have a few seconds pause after a crash whilst the car is put back on the road. It happen's in Mario Kart Double Dash. Yet people grumble about it happening in Burnout because they replace the 2-3 sec pause with a crash replay !!!
Excerpt: "Not being a fan of racing games per se, I have to say I approached this game with some trepidation, as the majority of titles in this Genre I have found fine for a little while, then they just become boring, race around a track, press the brake, press the accelerator, overtake some cars, ya-da ya-da etc. So, after a brief visit to my local branch of Gamestation, i shelled out my £32 (Gamestation are an excellent source of games, with substantial ...
Pros: High speed crashing, High speed Crashing and oh did I mention the high speed crashing !
Summary: The first time you powerslide round a corner, adjust the oversteer and squeeze between a bus and an 18 wheeler truck, you know that this is a good game. This is no sim, far from it. It has an all-round arcadey feel, its not the just the handling of the cars, from the scoreboards to music and backgrounds. As with nearly all GC games, the graphics are pretty damn good. Something that doesnt come with all gc games is the playability.
Brake the traffic laws...and don't pay the fines!!!
Simon Marston, amazon.co.uk
21 February 2003
Summary: This is my online review for the Gamecube's version of Burnout, by Acclaim. When I first read about this game, it seemed like just another racing game. It has a choice of cars, a choice of tracks, and a certain number of AI Bots to race against. If that's what you're thinking...you are dead wrong. This game is super-realistic.
Summary: Burnout on Gamecube dominates the driving genre. It has excellent Graphics and the courses layouts are all truly excellent. It has an amazing sense of speed and all runs smoothly, even if you are travelling at 150mph throgh a motorway full of cars, all as impressive as each other. Every car around you reflects it's surroundings realistically, but moving at such speeds often means that you do not have time to admire the awsome graphics.