Excerpt: The latest title to boast the Dark Knight's image, Batman: Dark Tomorrow , is one of strong graphics and excellent music. As you travel through the dark alleyways of Gotham City or across its rooftops, the lighting and shadows give you the feel of actually being in the city where Batman patrols, while the many cut scenes allow the story line to develop, and allow you to flow from one location to another.
Excerpt: Where to begin? My instinctual inclination is to come out swinging, describing in excruciating detail the numerous travesties laden throughout every square inch of this brutal car-wreck of a game entitled Batman: Dark Tomorrow. But I’m not going to do that. I will say this though, I feel as if developer Kemco hates me.
Excerpt: One choice that Batman: Dark Tomorrow made was to use static camera angles. The kind found in Resident Evil: known by all, hated by many and enjoyed by millions within the RE franchise. It seems like an odd choice until you put into a comic book frame of reference. Each camera represents a panel of a comic page, with each encounter filling a virtual graphic novel in your mind. At least, that is the way I think they imagined it.
Conclusion: foray into the darkness of Gotham City with Batman: Dark Tomorrow (B:DT), but at least gamers will have another go at donning the cape and cowl. The story, spawned from the mind of Scott Peterson and tweaked by Kenji Terada, has Gotham City plunged into chaos with a massive crime wave, the kidnapping of Police Commissioner Gordon, and a violent gang turf war. (This is why real estate prices in Gotham are always rock bottom.
Excerpt: I just need to clear something up before we get rolling. In a fight between the most well known of crime fighters out there, Batman Superman Spiderman The Red Raven Captain America would totally win. Just needed to clear that up.