Reviews and Problems with Wario Ware Inc.: Mega Microgame$
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WarioWare, Inc.: Mega Microgame$
7 October 2006
Excerpt: Wario is greedy. Always has been, always will be. But even he isn’t
oblivious to the times; after several quests to get rich the old
fashioned way (collecting coins and treasures while being transfigured
by enemies), Wario has found a new way to make money: game design.
After seeing a fictional (well, kind of, you’ll see what I mean) GBA
game called Pyoro making big bucks, Wario decides to make his own video
game. And it’s… indescribable.
Excerpt: Of course, having Wario, the lovable anti-Mario, as the game’s “spokesman” could help attract more attention. And this is a game that deserves attention, because, besides being completely unique,
Excerpt: There are two types of games in the gaming business. One type is complicated games, it is pretty much self-explanatory. Most games are complicated. The other type is simplistic games. Wario Ware ends up raising the bar on the definition of simplistic, but who said simplicity was bad?
Excerpt: It doesn't happen terribly often these days, but you still occasionally see a game that tries its hardest to defy classification. The latest such game is Nintendo's WarioWare Inc.: Mega MicroGame$ for the Game Boy Advance. At first, it may seem like a minigame collection or some sort of party game.
Excerpt: Do you have a short attention span? Do long, drawn-out adventures like Final Fantasy X hold your interest for a while and then gather dust on a lonely shelf with the rest of your unfinished games? Do you take pills because a talking head in a white coat brainwashed you and your parents into believing that your hyperactivity inhibits all normal interaction with society? If so, then you may not know it yet, but Wario Ware Inc.
Conclusion: brushing, strawberry-dropping, spoon-bending, rhino-taunting, paw-shaking, bug-licking, worm-squirming, gear-moving, cat-spotting, sandwich-eating, sword-catching action. For once I can say that I was truly surprised by a game. Surprised not only with its style, action and inventiveness but also with the fact it can suck anyone that plays it – from age three to adult. But how about I explain how it works? Let’s say you’re taking on Dr. Crygor’s batch of games.
Excerpt: You've probably already heard something about this game. When a game involves parking cars, picking noses, and playing golf, people will tend to notice. Yeah, that could be a really thorough golf simulator, but the game also has you eating fruit, snowboarding, and playing Metroid. That's not even the wackiest stuff that you'll see. Wario Ware is very quirky, and it's a very strange concept for a game, but it's really original and highly addictive.
Conclusion: A wonderful little gem which is unparalleled for its addictive pick-up-and-play gameplay, but just doesn’t have the lastability to compete with other titles; if you pick this up, make sure you have something else to play in between your bursts of WarioWare goodness. Don’t get me wrong, this is a fantastic game to play, and you will want to see it through to the end…just the end will probably be nigh in a couple of days at the most.
Conclusion: Tydlig och passande för den hektiska och skruvade stämning som råder i spelet. Mellansekvenserna mellan spelen är ibland totalt genomsjuka. Oväntat bra. Det tar inte många minuter innan du är fast och sedan blir det svårt att lägga ifrån sig GBA:n de närmaste dagarna. Oerhört beroendeframkallande spel. För en spelare har det vanliga spelläget ganska begränsad livslängd, om man inte gillar att jaga rekord. Men tillsammans med bland annat Dr.
Pros: Beroendeframkallande, Stor variation (över 200 minispel), Dr. Wario, Spel för två spelare på samma GBA, Många nostalgikickar, Originellt
Cons: Mellansekvenserna är förvisso skruvade, men de känns som utfyllnad, Vissa spel är inte speciellt roliga, Frustrerande svårt på slutet, Musiken blir hypnotiskt irriterande