Excerpt: "...released outside of Japan) which Sword of Mana resembles graphically. The 2D graphics look nice here however there are occasional layer problems in battle with character sprites appearing over others when they shouldn't. The music goes towards making this game feel like a special one but it falls short of being great. As with the other games in the series this is an action RPG, with the combat having a 'sticky' feel to it. There are sections where ...
Pros: Nice graphics, nice music, simple combat, two characters to play as
Cons: Bosses too easy, layer problems, poor NPC AI
Summary: The SNES had many a 'classic' games with the likes of Street Fighter II, Mario Kart and whatnot, but there were always two that I returned to more than most. Zelda and Secret Of Mana. Both were as about as perfect as could be. So immense joy years later when the SNES Zelda and the superb Minish Cap are present in handheld form on the GBA. What better to complement it than Sword of Mana? Well for one, perhaps porting the SNES Secret of Mana across instead of this effort.
Summary: Not the best RPG i've ever played, it's way too easy, so much so that you are never given an incentive to level up your characters' stats and equipment. For example a boss will go down in about 6 sword hits, I found myself really disappointed at the "challenge". This game is also relatively short compared to any Zelda game. Hindsight being a wonderful thing and all I wouldn't have bought this game but a Square-Enix title is usually a quality purchase.