Excerpt: Back when Square and Nintendo had finally made up for their lengthy spat over the lack of RPG's on Nintendo systems for many years, wholly new games were not a high
Excerpt: Square Enix's second Game Boy Advance title, Sword of Mana, doesn't have a an epic feel to it. It may not be Square-Enix's best showcase, but it does have some awesome...
Summary: The Mana series continues with a fantastic re-telling of the game that started it all.
Pros: A stunning remake of one of the first action-RPGs, Engaging level-up and class system, Play again as a different character for a different take on the game.
Cons: I miss riding my Chocobot and chopping down trees., Only two save slots, Self-destructive ally AI
Conclusion: This is a competent RPG and a nice addition to the GBA’s flourishing stable, even if it doesn’t really offer any great new features to the genre.
Conclusion: Ist der Hype gerechtfertigt? Ist Sword of Mana die Action-Adventure-Antwort auf Golden Sun? Oder verbirgt sich hinter dem großen Namen nur ein schwacher Abklatsch?