Reviews and Problems with Super Robot Taisen: Original Generation
Showing 1-7 of 7
Blowing Up Robots Was Never So Much Fun
15 April 2010
Excerpt: There are certain games out there that have the ability to break through cultural and language barriers -- titles that small groups of people will go so far as to import from a foreign country even though they cannot read or speak more then a few words of the language.
Excerpt: They waited 3 years for it in Japan, but we lucky Americans only waited a few months for a sequel to the GBA strategy RPG "Super Robot Taisen: Original Generation." This game, which was originally published across the Pacific in 2005, easily trumps its predecessor in nearly every way.
Excerpt: Super Robot Taisen: Original Generation 2 is a direct sequel to Original Generation , yet it improves on the former game in several key areas. The story in this second installment of the series continues shortly after the first, but it is not absolutely required for players to have played the first...
GBA Review - 'Super Robot Taisen: Original Generation 2'
22 November 2006
Excerpt: Genre: Turn-Based Strategy Publisher: Atlus Developer: Banpresto Release Date: November 14, 2006 I'm going to be honest with you. I'm a big fan of "mecha." Everything from Mechwarrior to Gundam tends to get my blood going in some fashion or another, so it should come as no big shock that Super Robot...
Excerpt: The Super Robot Taisen series is one that has long evaded North American shores. Thankfully, Atlus took up the torch to localize Super Robot Taisen: Original Generation and finally introduce the series to the other side of the ocean.
Excerpt: doesn't take itself too seriously in the story department. The dialogue is campy, the characters are a large collection of anime clichés, and the plot involves the tried and true Earth vs. evil outside forces storyline, and is rife with nods and references to other robot anime series.
Excerpt: Super Robot Taisen: Original Generation taps the premiere minds of Banpresto's super robot think-tank to craft a sci-fi fantasy tactics game with more twists and turns than the latest season of the TV show Lost.