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Super-mario-world-super-mario-advance-2.1515590
7.2 out of 10

Super Mario World: Super Mario Advance 2

Super Mario World for the Super Nintendo sits at or near the top Read more

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Reviews and Problems with Super Mario World: Super Mario Advance 2

Showing 1-10 of 23
Overall 8
8.0
Gameplay 10
10
Graphics 9
9.0
Sound 9
9.0

Super Mario World: Super Mario Advance 2

Portable Review
23 October 2005
  • Excerpt: After the success of the first Mario Advance game, it was obvious that Nintendo was going to release a sequel. But, to our surprise, they didn't choose the 1988 classic, Super Mario Bros. 3. Instead, they chose its sequel, 1990's Super Mario World. This game was much easier to port to the Game Boy Advance, as opposed to SMB3, but Nintendo didn't stop there. They added some new features to make the game different.
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Overall 9
9.4

Expert Review

GameCubicle.com
24 October 2003
  • Summary: On vacation in Dinosaur Land, Mario and Luigi get word of Bowser-brewed trouble afoot. With help from Yoshi, the helpful little dinosaur who joins them for the first time, they set out to save Princess Peach from the Koopa King. They'll have their work cut out for them as they travel through nine huge worlds to hunt down Bowser and his evil Koopalings: Wendy O., Iggy, Larry, Ludwig Von, Lemmy, Morton Jr., and Roy.
  • Pros: 40 Tracks, 8 Characters, Battery Backup, Great Game Audio, Spectacular Graphics
  • Cons: Slightly Loose Controls
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Overall 9
9.0

Super Mario World

Thunderbolt Games
20 February 2003
  • Excerpt: As if the increasing amounts of SNES ports to the Gameboy Advance weren’t enough, yet another port comes to the GBA. Super Mario Advance 2, a port of the wonderful Super Mario World, is new from Nintendo. The game was originally created in the early 1990’s, but here today, in 2002; did the port job keep the original magic? Super Mario World involves Mario and a Super World, or Super Mario and a world. I’m not really certain.
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Super Mario Advance 2

The Armchair Empire
1 May 2002
  • Conclusion: title that every hardware manufacturer dreams of. Now 11 years and a few system generations later, 16-bit Mario gaming perfection returns in stellar fashion with the release of Super Mario World: Super Mario Advance 2 (SMA2) for the GBA. SMA2 is an almost-direct port of that classic SNES title, containing a few new wrinkles.
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Expert Review

CVG
25 February 2002
  • Excerpt: The GBA is a great system. Its graphics are crisp (despite the darkness problem), its sound is superb (despite the mono speaker), and (save a lot of third party titles) the game library is phenomenal. But perhaps the best thing that the Game Boy Advance has going for it is the wondrous ability to transport a gamer back to his early days, the glory days of the SNES, even while on a boring bus ride or - not that I condone this (innocent grin) - a crappy class.
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Overall 9
9.0

Super Mario World: Super Mario Advance 2

Game Over Online
20 February 2002
  • Excerpt: Nintendo has managed to release at least one Mario game with the launch of each hardware platform, with the exception of the GameCube. But to many, Luigi and Mario are almost(!) synonymous since a mere mention of their names will drum up a chain of fond memories. The two have been featured in some of the most innovative platform titles in the industry. Nowadays, the two terms innovation and platform are almost oxymoronic when put side by side.
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Overall 10
10
Features 10
9.5
Gameplay 10
10
Graphics 9
9.0
Sound 9
9.0
Lifespan 10
9.5

Super Mario World: Super Mario Advance 2

Gaming Target
20 February 2002
Overall 10
10

Super Mario World: Super Mario Advance 2

GamePro.com
20 February 2002
  • Excerpt: A pinch of a-Princess�a dash of a-Luigi�stir in a-some a-fresh a-Yoshi a-Eggs�Mama mia! That�s a spicy game!
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Super Mario World: Super Mario Advance 2 Review

GameSpot
12 February 2002
  • Excerpt: Super Mario World is the fourth game in the Super Mario Bros. series. The game was originally released on the Super Nintendo a decade ago, serving as a pack-in for the system. In many ways, the game is merely a refinement and expansion of the concepts introduced to the series in Super Mario Bros. 3. Still, the game served as an excellent way to usher in Nintendo's new system.
  • Pros: N/A
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Overall 8
7.5
Gameplay 8
8.0
Graphics 8
8.0
Sound 7
7.0
Control 10
9.5
Addiction 5
5.0

Super Mario Advance 2

Nintendo World Report
30 December 2001
  • Summary: TYP played Super Mario World more times than medically safe when it first came out. Now he returns to the 16-bit classic once again to review the Japanese GBA import.
  • Pros: An all-new Luigi with different attributes., Classic gameplay mostly unhindered by the smaller screen, New/rearranged Yoshi Coins in some levels
  • Cons: Minor scrolling and sound issues, Rehashed Mario Bros. mini-game, SMW is now somewhat easier, Way too little for veterans to do
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