Reviews and Problems with Super Mario Advance 4: Super Mario Bros. 3
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Super Mario Advance 4: Super Mario Bros. 3
23 October 2005
have to admit, ever since the first Super Mario Advance game was
released, I was waiting for a re-release of the classic Super Mario
Bros. 3. However, as the second and third Mario Advance games were
released, my hopes for a GBA version of SMB3 sank. However, in 2003,
Nintendo surprised me with the announcement of Super Mario Advance 4,
and trust me, it's never looked this good.
Excerpt: In case you have not played the original, here's the pulse: Bowser and his seven Koopa Kids have stolen seven magic wands from each country in the Mushroom World and used them to turn the kings into animals. As Mario Mario or Luigi Mario, your job is to hop and bop your way across each of the game's worlds in order to retrieve the wands and restore order.
Summary: Re-used Nintendo magic is still Nintendo magic.
Pros: Balanced learning curve, Impressive level variation, Perhaps the best Mario game ever in the palm of your hand, Remarkable sense of freedom, Upgraded graphics and sound, Wonderfully simplistic and intuitive controls
Cons: Can be beaten in a few hours, Not much new stuff, Predictable multiplayer mode
Excerpt: Super Mario Bros. 3 is the best selling video game of all time. Well if you want to get technical, it's the best selling stand-alone game. The original Super Mario Bros. actually has the most copies sold, but it had the advantaged of being packed in with the Nintendo Entertainment System. Anyways, Mario 3 has finally arrived on the Game Boy Advance in the form of Super Mario Advance 4: Super Mario Bros. 3 .
Review : Super Mario Advance 4 : Super Mario Bros. 3 for Gameboy Advance
20 October 2003
Conclusion: Disney has been doing the same thing once a new batch of five year olds is born. This game is Shigeru Miyamoto's finest and is accessible to start and a joy to master. Not only is it the best selling videogame of all time it is arguably the best game of the 8-bit era. I have never met a gamer who did not love SMB3.
Summary: On February 12th, 1990—two days before TYP’s sixth birthday—Super Mario Bros. 3 made its long-awaited North American debut. For its 2003 Bar Mitzvah celebration on the GBA, all I can say is, “Huzzah!
Pros: e-Reader Cards with new and remixed levels, Rumble support using Game Boy Player, Superb platform gameplay and level design, Support for 2-players alternating!
Cons: Game + 2nd GBA + e-Reader + cards = new levels - $, Mario & Luigi voices more annoying than ever, “Just what I needed.”, Where’s the classic SMB3 battle mode?, Where’s the original ending credits music?
Super Mario Advance 4: Super Mario Bros. 3 GBA Guide
3 June 2011
Excerpt: After the tangential Super Mario Brothers 2, Super Mario Brothers 3 is a welcome return to the formula of the original Super Mario Brothers game. The game received widespread critical acclaim, and went on to become the biggest selling game not packaged with a console...