Reviews and Problems with Summon Night: Swordcraft Story
Showing 1-9 of 9
18 October 2007
Excerpt: 's plot begins with the main character (whom can be either male or female, chosen at the game's outset) sleeping in on the first day that s/he is to participate in a tournament to determine the new craftlord.
Excerpt: Summon Night: Swordcraft Story is a game that will probably slip under the radars of most gamers, but the first part in this series of GBA action-RPGs from Atlus is more than worthy of your time. While not an epic by any means, Summon Night: Swordcraft Story offers a fun and engaging battle system, a myriad of weapons to synthesize, and more than enough humor to compensate for being a simple, by the books, save the world affair.
Excerpt: The follow-up to the first Swordcraft Story, Summon Night: Swordcraft Story 2 was released in Japan one year after its predecessor, though the span between the two games' US release was only a few months. One may imagine that the game is "dated," but it's surprising to learn just how great a game can be even when it's two years old.
Excerpt: The Summon Night series, a small but attractive bunch of Japanese RPGs, comes from a development studio called Flight-Plan. In Japan, the games in the series have regularly been published by Banpresto, the group known for the Super Robot Taisen series. With four main-series installments, it was a surprise to see that the first game in the Summon Night series to reach the United States was actually a relatively small spin-off for Game Boy Advance called "Summon Night:...
Excerpt: An RPG with side-scrolling, real-time battles? A story that doesn't revolve around missing crystals or ailing princesses, for once? That's what Sword Night: Swordcraft Story has to offer and more.
Conclusion: “Ich haue dich windelweich!“ – „Aber du bist doch mein Guardian Beast!“ – „Ach so. Ich beschütze dich windelweich!“„Ein Craftknight kämpft nicht mit dem Schwert eines Anderen. Würdest du etwa in der Unterhose eines Anderen kämpfen? Bah! Sicher nicht!“
Die visuelle und auditorische Präsentation des Spiels ist im Vergleich zum Vorgänger ordentlich aufgebrezelt worden.
Summary: Summon Night es un juego interesante, con un buen apartado gráfico y una jugabilidad bastante completa y variada. Sin embargo, el juego resulta corto, lo cual se resiente de forma importante, y el sistema de combate no está tan pulido como cabría esperar, resintiéndose innecesariamente en cansancio por parte del jugador. Pese a todo, una opción a tener en cuenta que, desgraciadamente, no veremos en nuestras fronteras.