Excerpt: 's plot begins with the main character (whom can be either male or female, chosen at the game's outset) sleeping in on the first day that s/he is to participate in a tournament to determine the new craftlord.
Excerpt: Summon Night: Swordcraft Story is a game that will probably slip under the radars of most gamers, but the first part in this series of GBA action-RPGs from Atlus is more than worthy of your time. While not an epic by any means, Summon Night: Swordcraft Story offers a fun and engaging battle system, a myriad of weapons to synthesize, and more than enough humor to compensate for being a simple, by the books, save the world affair.
Excerpt: The follow-up to the first Swordcraft Story, Summon Night: Swordcraft Story 2 was released in Japan one year after its predecessor, though the span between the two games' US release was only a few months. One may imagine that the game is "dated," but it's surprising to learn just how great a game can be even when it's two years old. The second Swordcraft "Story" takes place in a town completely removed from the first, with a completely different setting and premise.
Excerpt: The Summon Night series, a small but attractive bunch of Japanese RPGs, comes from a development studio called Flight-Plan. In Japan, the games in the series have regularly been published by Banpresto, the group known for the Super Robot Taisen series. With four main-series installments, it was a surprise to see that the first game in the Summon Night series to reach the United States was actually a relatively small spin-off for Game Boy Advance called "Summon Night:...
Excerpt: Craftsmanship is one of the few rewarding aspects of our lives. It comes in many forms, be it writing, drawing, solving jigsaw puzzles, furniture design, or just about an other hobby that you can pick up. Despite differences between these various pastimes, they all have one thing in common: the need for skill.
Pros: Simple battle system can be fun and challenging, hundreds of weapons to create in five different classes, likable characters and funny dialogue make for an enjoyable story, two playable characters and four guardian beasts provide multiple ways to play through the game
Cons: Frequent encounters make dungeon exploration extremely tedious, awkward and ineffective magic system
Excerpt: An RPG with side-scrolling, real-time battles? A story that doesn't revolve around missing crystals or ailing princesses, for once? That's what Sword Night: Swordcraft Story has to offer and more.