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Summon Night: Swordcraft Story
7.9 out of 10

Summon Night: Swordcraft Story

Super NES role playing games, set apart with a more advanced bat Read more

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Reviews and Problems with Summon Night: Swordcraft Story

Showing 1-9 of 9
Overall 6
6.0

Expert Review

GamesAreFun
18 October 2007
  • Excerpt: 's plot begins with the main character (whom can be either male or female, chosen at the game's outset) sleeping in on the first day that s/he is to participate in a tournament to determine the new craftlord.
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Overall 8
7.5

Summon Night: Swordcraft Story

Just RPG
9 October 2007
  • Excerpt: Summon Night: Swordcraft Story is a game that will probably slip under the radars of most gamers, but the first part in this series of GBA action-RPGs from Atlus is more than worthy of your time. While not an epic by any means, Summon Night: Swordcraft Story offers a fun and engaging battle system, a myriad of weapons to synthesize, and more than enough humor to compensate for being a simple, by the books, save the world affair.
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Overall 9
8.6
Gameplay 9
8.8
Graphics 9
9.0
Sound 8
8.0
Storyline 8
8.3
Control 9
9.0

Expert Review

RPGFan
17 July 2007
  • Excerpt: The follow-up to the first Swordcraft Story, Summon Night: Swordcraft Story 2 was released in Japan one year after its predecessor, though the span between the two games' US release was only a few months. One may imagine that the game is "dated," but it's surprising to learn just how great a game can be even when it's two years old.
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Overall 9
8.5
Gameplay 1
0.8
Graphics 1
0.8
Sound 1
0.7
Versatility 1
0.9
Funfactor 1
0.9

Summon Night: Swordcraft Story (GBA) Review

411mania.com
4 July 2007
  • Summary: is a must-buy for fans of classic, RPG dungeon crawlers. Solid, engaging gameplay mix with snappy dialog to craft an action RPG fan’s dream come true.
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Overall 9
8.5
Gameplay 1
0.9
Graphics 1
0.9
Sound 1
0.8
Versatility 1
0.9
Funfactor 1
0.9

Summon Night 2: Swordcraft Story (GBA) Review

411mania.com
4 July 2007
  • Excerpt: , for the Game Boy Advance. In a time when many developers had written off the GBA, Banpresto and Atlus aimed to show that the platform could still deliver a great gameplay experience.
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Overall 8
8.4
Gameplay 9
8.8
Graphics 8
8.2
Sound 8
8.4
Storyline 8
7.9
Control 10
9.5

Expert Review

RPGFan
1 July 2007
  • Excerpt: The Summon Night series, a small but attractive bunch of Japanese RPGs, comes from a development studio called Flight-Plan. In Japan, the games in the series have regularly been published by Banpresto, the group known for the Super Robot Taisen series. With four main-series installments, it was a surprise to see that the first game in the Summon Night series to reach the United States was actually a relatively small spin-off for Game Boy Advance called "Summon Night:...
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Overall 8
8.0

Summon Night: Swordcraft Story

GamePro.com
27 July 2006
  • Excerpt: An RPG with side-scrolling, real-time battles? A story that doesn't revolve around missing crystals or ailing princesses, for once? That's what Sword Night: Swordcraft Story has to offer and more.
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Overall 9
8.8

Expert Review

PlanetGameboy.de
9 January 2011
  • Conclusion: “Ich haue dich windelweich!“ – „Aber du bist doch mein Guardian Beast!“ – „Ach so. Ich beschütze dich windelweich!“„Ein Craftknight kämpft nicht mit dem Schwert eines Anderen. Würdest du etwa in der Unterhose eines Anderen kämpfen? Bah! Sicher nicht!“ Die visuelle und auditorische Präsentation des Spiels ist im Vergleich zum Vorgänger ordentlich aufgebrezelt worden.
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Expert Review

MERISTATION
24 May 2007
  • Summary: Summon Night es un juego interesante, con un buen apartado gráfico y una jugabilidad bastante completa y variada. Sin embargo, el juego resulta corto, lo cual se resiente de forma importante, y el sistema de combate no está tan pulido como cabría esperar, resintiéndose innecesariamente en cansancio por parte del jugador. Pese a todo, una opción a tener en cuenta que, desgraciadamente, no veremos en nuestras fronteras.
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