Excerpt: Okay, so this is my second review of a Sonic game in a short time. I know you may be thinking that I may be just a little bit of a fan, and admittedly, I am. However, I was never a big fan of the 3D Sonic games Sega released for Dreamcast.
Pros: + Yays: Team system and the good ol’ game play will be enough to make you play it
Cons: - Nays: Too long for a Sonic game, and the challenges can be very time consuming and boring.
Excerpt: I've played almost
every Sonic game to date, and it’s safe to say that the 2-D games are a
lot better than the others. When I think about Sonic, I think about all
of the good platformers of the genesis days. Sonic 2+3 come to mind as
some of the best.
Conclusion: I would love to see what a new 2-D Sonic game would look like on the Playstation Portable or the Nintendo DS. Here is to hoping that the next generation of gaming hardware will be as friendly to the producers of new 2d-games.
Summary: Why do we need another GBA Sonic game? Because the 3D console games keep getting worse.
Pros: Balanced special stage access, Lots of classic Sonic action!, Ridiculous amounts of level branching, Sharp graphics, smooth animations, Twenty character combinations
Cons: Enemies placed in blind spots too often, Is a hub <i>really</i> necessary for a 2D Sonic game?, Pseudo-3D special stages return, Some team combinations are too similar and/or have slippery controls
Conclusion: Sonic the Hedgehog is Sega’s mascot and since Sega became a software publisher only, Sonic has appeared on every current gaming platform, including the N-Gage. On some level we can all relate to a blue hedgehog that can run really, really fast, which is why he has remained so popular around the...
Conclusion: Ich war von vornherein skeptisch, ob Sonic 3 seinen Vorgänger überbieten könnte und bin nun zum Schluss gekommen, dass er dies eingeschränkt tut. Die Rede ist vom Dauerspaß. Zwei Spiele, die sich soviel ähneln, unterscheiden sich auch nicht in Sachen Dauerspaß.