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Sigma-star-saga.33596850
6.7 out of 10

Sigma Star Saga

Far into the future, humanity wages bitter war with the Krill, a Read more

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Reviews and Problems with Sigma Star Saga

Showing 1-10 of 13
Overall 4
4.0
Graphics 6
6.0
Sound 6
6.0
Storyline 8
8.0
Originality 8
8.0

Adventures in Babysitting Alien Spacecraft

RPGamer
15 April 2010
  • Excerpt: Sigma Star Saga takes the unusual step of attempting to combine two extremely disparate genres - RPGs and Side-Scrolling Shooters. While the end result is not without charm, there are a number of flaws in the nuts and bolts of the combat system which make the game difficult to enjoy, the biggest of which is a glaring lack of balance.
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Sigma Star Saga – Review

GameCritics.com
14 November 2006
  • Excerpt: You know, I'm really starting to hate the Game Boy Advance. Every time I get it packed up and put away, I hear about some new game sneaking in under the radar that I have to play. Every time I think that its library has officially run dry, there seems to be just one more thing for me to check out.
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Overall 9
8.5
Gameplay 8
8.1
Graphics 9
8.6
Sound 8
8.4
Storyline 9
8.9
Control 9
8.5

Expert Review

RPGFan
13 September 2006
  • Excerpt: Oftentimes, the tail end of a console's life cycle is when some of the coolest titles come out. This goes without saying, since by then, developers have gotten to know the console hardware inside and out and know how best to exploit its resources. US-based Developer WayForward has a short history of being "WayBackward" in that regard.
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Sigma Star Saga (Game Boy Advance) Review

Cubed³
24 August 2006
Overall 3
3.0
Gameplay 1
1.1
Graphics 7
6.7
Sound 7
6.7
Storyline 7
6.7
Replay value 0
0.0

Sigma Star Saga

RPG LAND
26 May 2006
  • Excerpt: Sigma Star Saga has many interesting ideas, but unfortunately fails to put these ideas together into a compelling game.
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Overall 7
6.5
Gameplay 6
5.5
Graphics 9
9.0
Sound 7
7.0
Control 6
6.0
Addiction 8
8.0

Sigma Star Saga

Nintendo World Report
31 August 2005
  • Summary: This unique RPG replaces boring, repetitive turn-based battles with boring, repetitive space shooter battles.
  • Pros: Fantastic artwork and animation, It's definitely an original concept, Witty writing propels a tightly woven story
  • Cons: Exploration is more trouble than it's worth, Game-ending programming bugs, It's definitely not a good shooter, Most Gun Data are worthless
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Overall 8
7.9
Gameplay 7
7.0
Graphics 8
8.0
Sound 7
7.0

Expert Review

Game Freaks 365
21 August 2005
  • Excerpt: The RPG genre of games has visited almost every type of battle system imaginable, whether it be turn-based battles, hack 'n' slash, or even card battling. Namco has now added another type of battle system to the list: space shooter. I kid you not. Sigma Star Saga is an RPG with a space shooter battle engine.
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Overall 7
7.0

Sigma Star Saga

GamePro.com
17 August 2005
  • Excerpt: Sigma Star Saga blends the modern handheld RPG with an old-school 2D shooter. How do these two great flavors taste together?
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Sigma Star Saga Review

GameSpot
15 August 2005
  • Excerpt: Where was Sigma Star Saga when we needed it most about 10 or 12 years ago? This hybrid action adventure game combines side-scrolling shoot-'em-up battles with top-down 2D Zelda-style sequences together with an original sci-fi storyline. The results create a fantastic first impression, featuring the very best of what 16-bit gaming ever had to offer.
  • Pros: Fantastic concept: part shoot-'em-up, part adventure role-playing, Great graphics and sound give it that classic 16-bit feel, Gun data system is an interesting twist on shoot-'em-up gameplay, Pretty good story
  • Cons: Random shoot-'em-up levels get very tedious, fast, Not much to do while running around on foot, Whole experience feels too dragged-out
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Sigma Star Saga

Project COE
4 July 2005
  • Conclusion: The graphical style used in Sigma Star Series is very riveting. WayForward, the game’s developer based in California, seems to have a clear direction in which they want to take the artwork for the game. It all seems to be a mix of anime cartoon, futuristic science-fiction, and perhaps a pinch of clever humor. As of E3 2005, Namco had stated that this title was basically finished. There was only a bit of polishing and balancing that needed to be completed.
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