Excerpt: As far as
strategy RPGs for GBA go, this one is pretty good. The gameplay is a
lot like that of Final Fantasy Tactics Advance, you are looking down on
the battle area from the top left, and it has a semi-3D look to it. The
game is set in Japan and an evil man has transformed into a devil and
is trying to open the gates of hell and take over the world (or maybe
just Japan… it doesn't really say) using the Genma (evil beast
creatures) to kill everyone.
Excerpt: It's become more and more apparent that during this generation, the place to go for Strategy RPGs is the GameBoy Advance. With titles like Final Fantasy Tactics Advance and Tactics Ogre: The Knights of Lodis already available, Capcom has decided to throw in their lot and bring the world of Onimusha to the GBA in a Strategy RPG form.
Pros: Onimusha storyline is nicely done, Characters look unique even as small sprites, Item and weapon creation is a nice addition
Cons: Way too linear, even for a strategy RPG, Requires little strategy, Audio and graphics could be more interesting
Conclusion: Overall the gameplay clearly resembles other tactical games, but lacks the true essence found in other releases under the Final Fantasy Tactics or Tactics Ogre games. While the simplicity may be nice for some, it doesn't help the game with the intensity needed to keep a true gamer at bay for days of gameplay.
Excerpt: “Average” quality games are released all the time; that’s what makes them the average. But a number of impressive or even fantastic games also seem to come out at least a couple times a month. So what has to counteract those gems to keep the average an average? The answer is “crap.” Let’s start with the story. The game uses the story of the Japanese historical figure Oda Nobunaga, which has been used a number of times on several systems, from the SNES to the PS2.
Summary: Beginner's SRPG or cheap franchise cash-in? You decide!
Pros: +1 Engrish, Decent graphics, Dialogue replay option (Press L to review any dialogue spoken in a scene), Nice presentation
Cons: B-O-R-I-N-G, Can be beaten in under ten hours, Inability to access your Organize screen without going into battle, Issin command is worthless, No sidequests or branching paths, Plot is cheesier than your favourite brand of Brie, Requires no strategy whatsoever