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Metroid-zero-mission.1516582
8.2 out of 10

Metroid: Zero Mission

Metroid: Zero Mission is the second Game Boy Advance title to fe Read more

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Reviews and Problems with Metroid: Zero Mission

Showing 1-10 of 48
Overall 10
10

Expert Review

GamesAreFun
18 October 2007
  • Excerpt: is the tale of Samus Aran's "zero mission" on Planet Zebes, and Samus says it is a place she "once called home." The game starts in the same way as the NES version: go left, hop the stuff in the way, and get the Morph Ball.
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Overall 5
5.0
Gameplay 9
9.0
Graphics 10
10
Sound 10
10

Metroid: Zero Mission

Portable Review
14 June 2006
  • Excerpt: Samus started out her GBA career back in 2002 with the release of Metroid Fusion. Metroid Zero Mission is actually a remake of the first Metroid game that was released in 1986 during the NES era.Being that this a remake of the original, pretty much everything should be the same right? Well, that's wrong. Nintendo decided to make basically a brand new game with the same story line... but expanded it a bit.
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Overall 9
9.0

Metroid: Zero Mission

Gaming Evolution
1 May 2005
  • Conclusion: After 18 years Nintendo has come back to take an old classic staple and revive and remodel it for a new generation of gamers. They did this by adding in Metroid Fusion's graphics as well as many of the new gameplay conventions of the later Metroid games. At times these can make the game considerably easier than the original but still challenging at times.
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Metroid: Zero Mission Review

GameCritics.com
29 March 2005
  • Excerpt: I guess we should have seen it coming. In light of the renewed critical interest in Nintendo's sci-fi series, and the various re-issues afforded to both their Mario and Zelda back catalogues, it's hardly a shock to learn that this latest chapter in the Metroid saga is actually just a smart revision of the original NES game from 1986. What is a surprise, however, is how welcome this update is, and how little it resembles the pointless nostalgia trip it could have been.
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Metroid: Zero Mission (Game Boy Advance) Review

Cubed³
25 December 2004

Metroid: Zero Mission (GBA)

ccgr.org
6 October 2004
  • Excerpt: Metroid: Zero Mission is a retelling of the first Metroid game for the NES. Though there are a lot of throwbacks and nostalgic moments from the original game, it\'s really more than a remake. There is enough content here to be considered a new game. It starts out right before Samus\'s appearance on Zebes during the intro sequence, and will throughout the game add small storyline tidbits, and expand upon the ending, as she continues to retell the story of her Zero...
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Overall 9
9.0

Expert Review

TheStar.com
2 April 2004
  • Excerpt: Metroid: Zero Mission may seem a dated by today's gargantuan 3D extravaganzas, but as a completely overhauled and "remixed" version, it contains all the original substance plus a number of graphic and gameplay tweaks that weren't technically feasible on the wee little NES.
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Overall 9
9.0

Metroid: Zero Mission (GBA)

Evergeek
2 April 2004
  • Excerpt: Metroid: Zero Mission may seem a dated by today's gargantuan 3D extravaganzas, but as a completely overhauled and "remixed" version, it contains all the original substance plus a number of graphic and gameplay tweaks that weren't technically feasible on the wee little NES.
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Overall 9
8.8
Gameplay 8
8.0
Graphics 8
8.0
Sound 9
9.0

Metroid: Zero Mission

The Next Level
9 March 2004
  • Excerpt: The original Metroid was revolutionary in that it didn't present players with a series of levels or even any objectives more specific than "defeat the enemies and escape." Instead, it dropped the player in a hostile alien labyrinth with nothing but a protective suit and a beam cannon. The only way to progress was to find items that enhanced mobility, vitality, and firepower and reach new areas previously inaccessible.
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Metroid: Zero Mission

The Armchair Empire
28 February 2004
  • Conclusion: "It’s one of those titles that is equal parts nostalgia, new content, and addictive play that is the hallmark of so many “instant” classic games nowadays." If Metroid Zero Mission (MZM) has one fault, it’s that at times you have to utilize almost every button – at the same time. This kind of finger workout is rarely found even on the home-based consoles. These instances aren’t the norm.
  • Pros: - Great action, - Dead-on pacing, - Metroid fans will lap this up
  • Cons: - Puts all the buttons to use in some situations, - Maybe too short
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