Excerpt: It is often daunting to a critic when he or she is unknowingly given the task to review a title from a solid and expansive franchise. My last Mega Man game was when they still used numbers - low numbers at that.
face it folks, lately, most platformers bearing the title "Megaman" in
them have been lackluster. The last 3 Megaman games I’ve played are
Megaman Legends (the only good thing about this game is the final boss
and some of the music), Megaman X5 (avoid this like you would the
Excerpt: MegaMan Zero is the first in a four-part (as of this writing) MegaMan series for the GameBoy Advance. This is also the first MegaMan action game where the main character is not MegaMan or X - it\'s Zero.
Excerpt: So, regardless of how you feel regarding Capcom's treatment of their mascot over the last decade and a half, any game that promises to introduce new concepts to the old formula of killing baddies and collecting their powers should be an exciting endeavor.
Excerpt: "All your base are belong to us." That's how far we've come. Game translations used to be terrible. Back then I guess there just weren't enough Japanese adequately fluent in English to do proper translations.
Conclusion: All in all, Mega Man Zero is a great game. There’s not much to complain about other than some technical issues, and really, the Mega Man formula works great on a handheld title. The portable factor makes this game even more irresistible, because the classic run-and-gun action of the Mega Man games...
Conclusion: Megaman Zero knüpft vom Spielprinzip und von der Story her an die X-Reihe an. Wer nichts gegen einen hohen Schwierigkeitsgrad einzuwenden hat und der englischen Sprache bemächtigt ist, sollte hier zugreifen. Megaman ist einfach Kult!
Pros: altes Spielprinzip, viele Features, sehr gute Steuerung
Cons: nur in Englisch, sehr hoher Schwierigkeitsgrad