Excerpt: While its forced adventure elements can occasionally overshadow the core Mega Man gameplay, the Mega Man Zero Collection is packed with enough content and classic platforming and shooting action to justify a look from franchise fans.
Pros: New Easy Scenario; classic platforming and shooting; killer soundtrack; awesome sprites.
Excerpt: So here is a game that centers on a race of human mimicking robots, known as reploids. They are identical to humans in every way, save for the inner circuitry, and have even managed to display signs of emotions. They also happen to be struggling for their self-preservation due to the fact that a human government has ordered, seeing them as a threat, to dispose of every last one of them, an action referred to here not as murder or execution but as "retirement"...
Excerpt: I'll admit, despite
my typical fanaticism towards another new Megaman game, when this game
was announced, I felt a bit worried. For any of you who have played any
previous Megaman games, you'll know that typically the third game is
the best of the batch, and everything else after just feels tacked on
and not quite as enthralling. Add in the seemingly conclusive ending
from Zero 3 and you'd understand why I feared the worse. But I was
Conclusion: The storyline will most likely interconnect, and the gameplay will be very similar aside from the new elements. As far as visuals go, it will most likely remain at the same quality as Mega Man Zero 3, if not a little cleaner. Fans of Mega Man won’t need to read a preview to know that they’ll most likely want to try the game out.
Excerpt: Edward Scissorhands� unrequited desire for completion. Young David�s quest to become a real boy. The design flaw that inhibits Mega Man from being able to duck. Three artificial beings�three timeless tales of tragedy and woe.