www.testfreaks.com

Reviews, reviews, reviews...

Mega-man-zero-3.456348
8.1 out of 10

Mega Man Zero 3

Zero 3 pits our sword-swinging hero, Zero, against a new evil re Read more

Great Deal: $149.95

Reviews and Problems with Mega Man Zero 3

Showing 1-4 of 4
Overall 10
10
Gameplay 10
10
Graphics 10
10
Sound 9
9.0

Megaman Zero 3

Portable Review
23 October 2005
  • Excerpt: Some would say that I’m addicted to the games of the Megaman series. Then again, I’m not one to disagree with them. Being around for 16 years has given the series several hits, and quite a few classics, and the good times keep on rolling with Megaman Zero 3. Megaman Zero 3 picks up where its prequel left off and gives us another addicting adventure.
  • Read full review
Overall 10
10
Gameplay 10
10
Graphics 10
10
Sound 9
9.0

Megaman Zero 3

Portable Review
23 October 2005
  • Excerpt: Some would say that I’m addicted to the games of the Megaman series. Then again, I’m not one to disagree with them. Being around for 16 years has given the series several hits, and quite a few classics, and the good times keep on rolling with Megaman Zero 3. Megaman Zero 3 picks up where its prequel left off and gives us another addicting adventure.
  • Read full review
Overall 9
8.9

Mega Man Zero 3

Just RPG
4 September 2005
  • Excerpt: What the Megaman X series brought to the PlayStation, the Megaman Zero series brings to the Game Boy Advance: lightning-fast action, challenging levels, and frenetic boss battles. Capcom’s latest installment in the Zero series continues to refine the classic side-scrolling action that the name “Megaman” is synonymous with.
  • Read full review
Overall 9
8.5
Gameplay 9
9.0
Graphics 8
8.0
Sound 8
8.0
Storyline 8
8.0
Control 10
10
Replay value 9
9.0

Mega Man Zero 3

Project COE
5 October 2004
  • Conclusion: As for replay value, there are plenty of reasons to replay this game. First and foremost would be the typical Mega Man reasoning, which is that because the levels can be selected in any order, the player can create a different route each time. It really helps to build the game in the direction of the player’s preferences, and if the preferences change, so can the game structure.
  • Read full review