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Mega-man-battle-network-5-team-protoman.451387
7.9 out of 10

Mega Man Battle Network 5 Team Protoman

A mysterious Navis force has taken control of the Internet!! Now Read more

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Reviews and Problems with Mega Man Battle Network 5 Team Protoman

Showing 1-8 of 8
Overall 4
4.0
Graphics 6
6.0
Sound 4
4.0
Storyline 4
4.0
Originality 6
6.0

Corroded Internet

RPGamer
1 March 2010
  • Excerpt: As usual, the world is in crisis due to terrorism on the Internet and it's up to Lan and Megaman to protect it. This time around, the group of evil operators and Navis known as Nebula has succeeded in completely taking over and fortifying several portions of the net and capturing Lan's father. While this may sound familiar, Mega Man Battle Network 5 takes the series in a surprising and different direction after several iterations of relatively unoriginal updates.
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Expert Review

JIVEMagazine.com
3 May 2009
Overall 6
5.5
Gameplay 4
4.0
Graphics 6
6.0
Sound 6
6.0
Control 9
9.0
Addiction 5
5.0

Mega Man Battle Network 5

Nintendo World Report
21 October 2005
  • Summary: "How can we suck the fun out of this game?" "Let's make it turn-based!
  • Pros: Comes with a battlechip for a toy you'll never get!, Game starts off well, The most bizarre crossover since "Wario Blast"
  • Cons: Awful, AWFUL "Liberation Missions", Can't swap out chips for new ones during battle anymore, Forced to play as Protoman for a third of the game -- it sounds fun, but it isn't.
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Overall 8
7.5
Features 7
7.0
Gameplay 8
8.0
Graphics 7
7.0
Sound 7
7.0
Lifespan 7
7.0

Mega Man Battle Network 5: Team Protoman

Gaming Target
2 August 2005
Overall 7
7.1

Mega Man Battle Network 5: Team Protoman Review

GameSpot
7 July 2005
  • Summary: Mega Man Battle Network 5 improves on the previous game, but it also rehashes the same basic design, graphics, and audio that have been with the series since its inception.
  • Pros: More chips, more puzzles, more variety, Swapping Navis is a nice change of pace, Dark chips are easier to collect and abuse, Coherent story
  • Cons: Same old basic design, Same old graphics, Same old music and sound effects
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Megaman Battle Network 5 : Team Protoman

Planet-eGamers
2 July 2007
  • Summary: Megaman Battle Network 5 : Team Protoman reste donc un jeu agréable même si l'on regrette quelque peu le fait que Capcom ne nous ai pas offert de réelles innovations en reprennant une majorité d'éléments aux opus précédents de la série. On regrette également que le jeu soit entièrement en anglais. Bref, je vous le conseille quand même pour son jeu en équipe innovateur.
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Overall 7
7.0
Gameplay 8
8.0
Graphics 8
8.0
Sound 6
5.5
Lastability 8
7.5

Mega Man Battle Network 5 : Team ProtoMan

JeuxVideo.fr
3 February 2007
  • Excerpt: Décidément il faut croire que les grands méchants avec une cape, aux cheveux sombres et la moustache naissante aiment plus que tout ressurgir des volutes du passé dans le but de réaliser un retour foudroyant et inattendu. Ce cas s'applique bien évidemment à Regal, qui, bien que possédant un patronyme peu engageant, décante ses apparitions mystérieuses tout au long de l'épisode 4.
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Overall 10
9.5
Graphics 8
8.0
Sound 8
8.0

Mega Man Battle Network 5 - Team: Protoman

Nintendofans.de
25 September 2005
  • Conclusion: Auch im fünften Teil geht das Konzept der Reihe voll auf. Neben dem fesselnden Action-RPG-Prinzip bieten auch diesmal Neuerungen wie das 'Liberation Missions'-Konzept reichlich Suchtpotenzial.
  • Pros: Action-RPG-Konzept immer noch fesselnd, umfangreich
  • Cons: keine gravierenden Änderungen
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