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Mazes-of-fate.439894
6.6 out of 10

Mazes of Fate

Mazes of Fate spans the length and breadth of a huge, dynamic wo Read more

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Reviews and Problems with Mazes of Fate

Showing 1-10 of 11
Overall 3
3.0

Mazes of Fate review (GBA)

HonestGamers
21 August 2009
  • Excerpt: Despite not being overly enthralled with this place, it was paradise compared to the Underground Temple, which started with a lengthy fetch quest. In this sort of game, I might be told to obtain one item or another, but I won't feel like I'm doing some sort of mundane busywork in the process.
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Overall 8
8.0
Gameplay 8
8.0
Graphics 8
8.3
Sound 8
8.0
Storyline 8
7.8
Control 9
8.5

Expert Review

RPGFan
17 July 2007
  • Excerpt: South America is not the first place people associate with game development. We're used to the lion's share of video game development being in Asia, North America, and Europe. Thus, Mazes of Fate for the Game Boy Advance came as a complete surprise to me. I never thought I'd see it in the US, but both it and its DS sequel made it over here.
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Overall 7
6.8

Mazes of Fate

Just RPG
12 July 2007
  • Excerpt: While a lot of developers seem to have moved on to the new handheld systems, every now and then a title manages to sneak onto the GBA.
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Overall 9
9.0
Gameplay 9
9.0
Graphics 6
6.0
Sound 8
8.0

Mazes of Fate

Portable Review
22 June 2007
  • Excerpt: Anyone who appreciates Eye of the Beholder should take notice to what this game has to offer. Mazes of Fate is described by Sabarasa as a “first person dungeon crawling role-playing game”, and the first attempt by this developer at making a video game. Totally fell under my games radar – I first heard of it from Portable Review’s webmaster Bloodspoor, who had a lot of good to say about the title.
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Mazes of Fate – Review

GameCritics.com
8 June 2007
  • Excerpt: Following the traditional course set by almost all consoles before it, the Game Boy Advance has had a series of phenomenally satisfying releases recently, in what will come to be known as its final days. The little-handheld-that-could has had a fantastic run, and I can't think of a better sendoff than to host top-notch efforts like Summon Night 1 & 2 , Yggdra Union , Back to Stone , and two recent Final Fantasies.
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Overall 6
6.1

GBA Review - 'Mazes of Fate'

WorthPlaying
17 May 2007
  • Summary: Cast in a chaotic world of dark dungeons and wicked warfare, Mazes of Fate combines first person action, with a semi-turn combat system and many challenging levels for an unforgettable gaming experience.
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Overall 3
3.3

Expert Review

GamingNexus
12 April 2007
  • Conclusion: Mazes of Fate isn’t the most technically impressive GBA game, and its shortcomings are more glaring this late in the handheld’s life, but the gameplay is as solid old-school RPG as you can get. Pick this one up if you want an enduring, challenging quest and some real gameplay depth.
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Overall 5
5.0

Mazes of Fate review (GBA)

HonestGamers
18 February 2007
  • Excerpt: MoF has a grand story of course, telling of mankind's greed and other sins against God, and of hatred nurtured between us and a race of goatmen. I can't say that the tale did anything for me other than give me a chuckle at the word 'goatmen', but it could be that fantasy fans live for this stuff.
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Overall 7
6.5
Gameplay 6
6.0
Graphics 8
8.0
Sound 9
8.5
Control 7
7.0
Addiction 8
7.5

Mazes of Fate

Nintendo World Report
17 February 2007
  • Summary: Mazes of Fate is an ambitious RPG with too many unresolved problems.
  • Pros: Branching dialogue, Character customization, Great art and music, Lots of big mazes
  • Cons: Combat is frequently too easy, Mazes can be too big and are not well designed in general, Poor animation
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Overall 9
8.5

Mazes of Fate GBA Review

DarkZero
10 March 2007
  • Excerpt: What makes a good RPG? Is it the storyline? The game play? Or even to some people, the graphics. Mazes of Fate has all three! Sabarasa Entertainment has done extremely well with the making of one of the better RPG’s of today. Sabarasa Entertainment has looked at some of yesteryear’s RPGs such as Ishar, Eye of The Beholder and Bloodwych for the style of game play. When most people think of a dungeon crawler, they thing countless floors with progressively harder enemies.
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