Excerpt: Rockstar is most known for its
over-the-top shock factor games. Last year, they developed a console
game that brought bullet-time into the lime light. They followed it up
this year with a sequel and a GBA port of the original.
Summary: Max Payne caused quite a stir on the PC, not only did it have a gripping plot with excellent twists, captured the gritty underworld of New York with supreme excellence and also supplied terrific gameplay, bringing in, the emulated to no end, "Bullet Time" mechanism for the first time in gaming.
Summary: Max Payne chronicles a lone man's nightmarish journey to the darkest depths of the criminal underworld in order to avenge the murders of his loved ones and make sense of a twisting web of betrayal and conspiracy.
Excerpt: Max Payne: the game synonymous with Bullet Time arrives on the GBA surprising intact. Alas, the nightmare levels are missing (and, as the Monty Python troupe would say: There was much rejoicing), the view is now isometric, but the graphic novel look along with the voice acting (now highly...
Conclusion: This is a graphically impressive GBA game, with clear, crisp sprites, and nicely detailed levels. The sound is good, with decent samples and clear speech during the cut scenes in the game. If you’re into the Max Payne and own a GBA, You’ll love this version of the game.
Pros: Good, fun gameplay., Great selection of weapons., Isometric view works well.
Conclusion: Min skepsis inför ett Max Payne på Gameboy Advance var minst sagt stor. Hur skulle en av vår tids största actionrökare kunna anpassas till den lilla skärmen utan att tappa den underbara spelbarheten från ursprungsspelet?
Summary: Etter å ha tilbrakt en kveld eller to med dette spillet, har du etter all sannsynlighet kommet deg igjennom det som er å komme seg gjennom. Det er til tider en ganske engasjerende opplevelse som fort fanger deg i et par timer om gangen, men det hele tar slutt forholdsvis fort.