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Lufia-the-ruins-of-lore-gba.439682
6.6 out of 10

Lufia: The Ruins of Lore

The militaristic nation of Gratze has suddenly launched attacks Read more

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Reviews and Problems with Lufia: The Ruins of Lore

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Overall 3
3.0

Lufia: The Ruins of Lore review (GBA)

HonestGamers
21 December 2007
  • Excerpt: So, what you’ll be doing in virtually every dungeon is constantly switching between characters to have them break what needs to be broken and then flipping a switch or pressing a button to get to the next room. Great “puzzles”, guys! With the lack of brain power needed to accomplish this, it really makes you notice certain things about the dungeons — like how they’re really long and dull.
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Overall 3
3.0
Gameplay 2
2.2
Graphics 2
2.2
Sound 4
4.4
Storyline 2
2.2
Replay value 0
0.0

Lufia: The Ruins of Lore

RPG LAND
15 December 2006
  • Excerpt: Are you looking for a game with monster training, 11 classes, multiple characters, and over 50 hours of gameplay for your Game Boy Advance? Do you want a game forged from a classic series that takes you back through memory lane and reminds you why you first started playing RPGs? If so, Lufia: Ruins of Lore may seem like the game for you, but be warned: prostitutes in New York are ENVIOUS of the level of suck this game brings.
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Overall 5
5.0
Gameplay 6
5.5
Graphics 6
6.0
Sound 7
7.0
Storyline 5
4.5
Control 4
4.0

Expert Review

RPGFan
3 November 2004
  • Excerpt: Lufia: The Ruins of Lore (LROL) is the game I love to hate. Ever since I first played Lufia 2 for the SNES, I had always craved a sequel that would live up to the incredibly high expectations that game created. After a complete sham of a game was released on the Gameboy Color (Lufia: The Legend Returns), which I found to be a complete waste of time, I was incredibly excited to hear of a new Lufia coming straight to the GBA.
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Lufia: The Ruins of Lore Review

GameSpot
21 September 2004
  • Excerpt: It's become clear by now that the Game Boy Advance is like a refuge for near-extinct genres of games, such as 2D side-scrollers and traditional console role-playing games. RPGs are particularly well suited to the system, and the GBA's got a good number of high-quality ones already, including originals like Golden Sun and Tactics Ogre: The Knight of Lodis, as well as accurate translations of classics like Phantasy Star Collection and Breath of Fire II.
  • Pros: N/A
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Overall 8
7.8

Lufia: Ruins of Lore

Just RPG
20 September 2004
  • Excerpt: The fourth of the series, if I’m not mistaken, and it’s definitely one of the good RPG’s on the GBA. Still…there are some points lacking.
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Overall 8
7.6
Gameplay 8
7.5
Graphics 8
7.5
Sound 8
7.5

Lufia The Ruins of Lore

GamersHell.com
24 May 2003
  • Excerpt: In the past we’ve seen some excellent role-playing games on the Gameboy Advance. Many of you will instantly think of the Golden Sun games, which are great, but a bit competition doesn’t hurt. Lufia: The Ruins of Lore continues a series that started on the SNES sporting cute characters, an interesting story, lots of fighting, and a good dose of humor.
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Overall 8
8.0

Lufia: The Ruins of Lore

GamePro.com
8 May 2003
  • Excerpt: Lore is in ruin...oh, accursed day! What sort of fiend would do such a thing?! Find out in this all-new GBA RPG from Atlus.
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Lufia: The Ruins of Lore

GamePro.com
12 February 2003
  • Excerpt: It�s been a while since the world�s been graced with a Lufia RPG�and this made-just-for-GBA sequel�s been bitten by the Pok�mon bug!
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