Excerpt: Coming from the same developers who brought Tony Hawks Pro Skater to the GBA, here is the adaptation of the Dreamcast's biggest hit, Jet Grind Radio. When it came out, Jet Grind Radio struck everyone because of its innovative graphics style (it was the first game that used proper cell shading), but also its very simple, addictive, and fast-paced arcade gameplay, and funky hip-hop looks.
Excerpt: Jet Grind Radio review Game Over Online - http://www.game-over.com The original Jet Grind Radio on the Dreamcast, and its successor, Jet Set Radio Future on the Xbox, utilized some of the most cutting edge graphics to bring you an alternate world in neo Tokyo. Cel-shading, a technique that gives 3D polygons textures that look like cartoons, was something Smilebit brought to the Dreamcast. This wasn't anything close to revolutionary though, far from it.
Excerpt: Take the DC version of Jet Grind Radio, shrink it down, clip the soundtrack a bit, and snip the graf editor, and you've got yourself Jet Grind Radio for the GBA. It's impressive how well the game holds together in the handheld format. Click here for the review.
Excerpt: Take the DC version of Jet Grind Radio, shrink it down, clip the soundtrack a bit, and snip the graf editor, and you've got yourself Jet Grind Radio for the GBA. It's impressive how well the game holds together in the handheld format.
Conclusion: The levels and story is inspired by the Dreamcast game but is different enough to warrant calling it a new game. I get goose bumps when I think of what the games on the PlayStation Portable and the Game Boy Next are going to be like. This is a very fun skating game but I would not really call it an extreme sports game.
Summary: On the Dreamcast, Jet Grind Radio oozed more style than should have legally been allowed. A lot of what made the game special there survives the leap to the GBA, but of course the obvious hardware limitations necessitate a few cut corners here and there. Considering this, Vicarious probably couldn't have done a much better job at adapting it to the small screen, and once you're used to its quirks then you'll find a crazy, fantastic gem of a game.