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Gunstar-super-heroes.440968
7.6 out of 10

Gunstar Super Heroes

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Reviews and Problems with Gunstar Super Heroes

Showing 1-10 of 10
Overall 8
7.5

Gunstar Super Heroes

Gaming Evolution
13 May 2006
  • Conclusion: I liked the game, it was fairly solid, but it was just too short with no real incentive to play it over and over again like say Metal Slug did with its collectable card system, and it was not all that difficult which made it faster to beat, although I will say that it had some pretty nice elements and what not. So, you know, I do not know. I would just suggest renting the game if you can instead of buying it or borrowing it from a friend for a day or two.
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Overall 8
8.0

Expert Review

GamesFirst!
21 February 2006
  • Excerpt: The long-awaited sequel to Treasure's Gunstar Heroes, Gunstar Super Heroes brings the same high action gameplay to the Game Boy Advance. Released last October, Gunstar Super Heroes offers up the same quality graphics and colorful animation, but the gameplay has undergone some tweaks and changes that might leave the most hardcore of classic Gunstar Heroes fans wanting more.
  • Pros: ups: Fast action, art design, colorful, well animated, push GBA to its limits.
  • Cons: downs: No throwing, cannot combine weapons, some levels are too nostalgic.
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Gunstar Super Heroes – Review

GameCritics.com
24 December 2005
  • Excerpt: Minna Daisuki Katamari Damacy (Everybody Loves Katamari Damacy) had the gall to profess the gaming community's affection for its predecessor in cheekily explicit terms. But whilst Treasure have chosen to simply add a "Super" in the title of their eagerly awaited sequel, they'd be well within their rights to follow suit and call it Everybody Loves Gunstar Heroes.. Because everybody does, right? At least, anyone with memories of the 16-bit original must.
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Overall 8
8.0

Expert Review

GamesAreFun
17 December 2005
  • Excerpt: ’ story revolves around some mystical, atomic, glowing rocks that are being collected by the forces of evil for unsavory use and characters named after primary colors, but let’s face it, the story in an action game is of little consequence; its only purpose is to provide rationale for the immense amount of slashing, shooting, and swerving one does in a game such as this.
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Overall 9
8.5
Gameplay 9
9.0
Graphics 9
9.0
Sound 8
8.0
Control 10
9.5
Addiction 6
6.0

Gunstar Super Heroes

Nintendo World Report
6 November 2005
  • Summary: Shoot everything that has ever existed, ever.
  • Pros: Great control, Multiple difficulty levels, Progress saving/continuing
  • Cons: Going all the way back to the title screen before continuing, 'Red' and 'Blue' only have the slightest of differences, Short amount of levels
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Overall 7
7.0
Gameplay 10
10
Graphics 10
10
Sound 10
10

Gunstar Super Heroes

Portable Review
4 November 2005
  • Excerpt: The action/platform gods over at Treasure have finally decided to grace us with another Gunstar Heroes. I say gods because well, they are amazing at making platformers. Astro Boy for GBA was probably the best to date, Advance Guardian Heroes wasn’t that bad, but Gunstar Super Heroes takes it all. Gunstar Super Heroes mixes different action sequences together flawlessly, while still remaining true to the original.
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Overall 9
8.7
Gameplay 10
9.5
Graphics 10
10
Sound 8
7.5
Storyline 7
7.0
Control 10
9.5
Replay value 8
8.0

Gunstar Super Heroes

Project COE
25 October 2005
  • Conclusion: Overall, Treasure did a bang-up job with this excellent sequel to the highly-acclaimed original. While some would argue that Gunstar Super Heroes is inferior to the original that was released on the Sega Genesis, there is no argument that Gunstar Super Heroes is GOTY material. If at the very least, Gunstar Super Heroes stands as one of the greatest 2D action games of this generation. And with competition like Contra: Shattered Solder , that's no easy task.
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Gunstar Super Heroes Review

GameSpot
25 October 2005
  • Excerpt: Gunstar Super Heroes is the long-awaited follow-up to the classic side-scrolling shooter Gunstar Heroes, which appeared on the Sega Genesis in 1993. It's been more than a decade since the original game, but Gunstar Super Heroes sticks closely to its 16-bit roots, bringing the same frenetic shooting and platforming that made the original a classic. That isn't to say this is just a Game Boy Advance port or a remake of the first game.
  • Pros: Slick graphics and smooth animation, Fast-paced action never gets repetitive and never lets up, Tons of bosses and enemies and multiple moves and weapons to use against them, Varied level design makes each stage feel like an entirely new game
  • Cons: When you die you are kicked all the way to the opening splash screen of the game, With six levels, the game is a bit short
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Overall 9
9.0

Gunstar Super Heroes

gamekyo.com
22 December 2005
Overall 9
9.0

Gunstar Super Heroes

gamekyo.com
22 December 2005