Excerpt: It seems almost impossible to talk about games without making the inevitable comparisons between the medium and cinema. As gaming grows and evolves, it's adopting many of the traits of film—compelling plots, nuanced characters, even its own version of "auteur theory" wherein men like Hideo Kojima and Shigeru Miyamoto are revered almost as much as their creations.
Excerpt: THE RPG SAGA CONTINUES Camelot Software Planning has produced an excellent and unforgettable sequel in Golden Sun: The Lost Age for the GBA. This sequel along with the first game will make you want to rush out and buy a GBA SP so that you can play them yourself. The Golden Sun games are among the best RPG games available for your GBA.
Excerpt: If there is one Game Boy Advance game I have played longer than any other it would be Golden Sun. I spent hours upon hours in the world, gaining experience, obtaining new skills, uncovering every secret, and making sure I had the best equipment available for my party. When it was all said and done, I beat Golden Sun two days before The Lost Age came out.
Excerpt: Anyone who knows me will tell you how much I loved the original Golden Sun. Usually, I don’t bother to play through a game. However, Golden Sun was a different story. Having played through it three times, I was quiet tired of it and ready for a worthy sequel to such a great game. I’m still waiting for that one, but in the meantime I have Golden Sun: The Lost Age. Now, don’t get me wrong, GS: The Lost Age isn’t a bad game.
Excerpt: When Golden Sun was released for the Game Boy Advance last year, the game quickly stood out as one of the best titles available for the system. Camelot Software Planning's expertise in the RPG genre, honed on games such as Sega's Shining Force series, resulted in a stellar mix of cutting-edge graphics and gameplay that blended classic RPG elements with some fresh new ideas.
Excerpt: After the successful lighting of the first two lighthouses, Felix, Jenna and Kraden begin their quest to find the remaining two elemental lighthouses. Stranded in the Eastern corner of the world of Weyard, the three must search for a way to reach the Great Western Sea. The fate of the world, as always, rests in their hands. And so begins The Lost Age.