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Fire Emblem: The Sacred Stones
8.1 out of 10

Fire Emblem: The Sacred Stones

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Reviews and Problems with Fire Emblem: The Sacred Stones

Showing 1-10 of 20
Overall 7
7.0
Graphics 6
6.0
Sound 6
6.0
Storyline 6
6.0
Originality 4
4.0

Standard Tactics +

RPGamer
23 August 2010
  • Excerpt: Fire Emblem: Sacred Stones was released in North America in 2005 on the Gameboy Advance. Sacred Stones is the eighth overall Fire Emblem title and the second to cross the pacific, both being on the GBA.
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Overall 8
8.0
Graphics 8
8.0
Sound 8
8.0
Storyline 6
6.0
Originality 6
6.0

Sacred Indeed

RPGamer
1 March 2010
  • Excerpt: Fire Emblem's latest iteration, The Sacred Stones , is the eighth game in the series to be released, but only the second one to see American soil. While the series has always been popular in Japan, it's still fresh to American gamers and it is thanks to the success of the first game that we have...
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Overall 7
7.0
Graphics 6
6.0
Sound 6
6.0
Storyline 6
6.0
Originality 8
8.0

Scorchingly Amusing

RPGamer
1 March 2010
  • Excerpt: As the Tactical RPG genre has grown in recognition and popularity, it was inevitable that a few would manage to make their way to the handheld systems. Received with mixed feelings, the quality of TRPGs has been touch and go on the GameBoy Advance.
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Overall 8
8.0
Graphics 8
8.0
Sound 6
6.0
Storyline 6
6.0
Originality 6
6.0

A Worthy Followup

RPGamer
1 March 2010
  • Excerpt: Fire Emblem: The Sacred Stones tells of a world where the various kingdoms have long been in a state of peaceful cooperation and friendship. All of that changes suddenly and unexpectedly when the Grado Empire invades its northeastern neighbor, the Kingdom of Renais.
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Overall 8
8.2
Gameplay 8
7.5
Graphics 8
8.4
Sound 7
7.2
Storyline 8
7.6
Control 8
8.0

Expert Review

RPGFan
2 April 2007
  • Excerpt: Over half a year after its Japanese debut, Fire Emblem: The Sacred Stones (FESS) arrives on domestic shores, ready to try and ply us with more of the good old Fire Emblem charm in a lovably handheld format.
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Overall 9
8.5

Fire Emblem: The Sacred Stones

Just RPG
29 March 2007
  • Excerpt: After a prolonged period of complete absence from American shores, Fire Emblem took the GameBoy Advance by storm, garnering rave reviews and enormous sales. A follow-up was practically a certainty, and finally came in May with Fire Emblem: The Sacred Stones .
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Overall 7
7.0

Expert Review

SwankWorld
13 January 2006
  • Excerpt: Fire Emblem: The Sacred Stones is almost heartbreaking. Stones is good, great, and damned great in almost every aspect, but an errant death system unfortunately dominates the otherwise solid gameplay in such a way that battles cease to become fun.
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Overall 8
8.0

Expert Review

GamesAreFun
5 January 2006
  • Excerpt: takes place on the Isle of Magvel with five countries built around the sacred stones used in ancient times to seal away the demon king. The five nations of Rausten, Grado, Frelia, Jehanna and Renais along with the upstart merchant nation of Carcino make up the entire world for this installment.
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Overall 8
8.0

Expert Review

GamesAreFun
5 January 2006
  • Excerpt: takes place on the Isle of Magvel with five countries built around the sacred stones used in ancient times to seal away the demon king. The five nations of Rausten, Grado, Frelia, Jehanna and Renais along with the upstart merchant nation of Carcino make up the entire world for this installment.
  • Read full review
Overall 8
8.0

Expert Review

GamesAreFun
5 January 2006
  • Excerpt: takes place on the Isle of Magvel with five countries built around the sacred stones used in ancient times to seal away the demon king. The five nations of Rausten, Grado, Frelia, Jehanna and Renais along with the upstart merchant nation of Carcino make up the entire world for this installment.
  • Read full review
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