Summary: This rendition of the classic and original doom is just brilliant. aside from the mono sound, with no sense of sound depth awareness and green blood. It is just plain awesome. Thats the only reason why I gave it 4 not 5 out of 5 because aside from that it is just plain awesome.
Summary: DooM is reason enough to buy a GBA. It is a phenomenal game, one that (in the opinion of a console gun-bunny) demands the D-pad. I know plenty of old-schoolers will say the Mouse is better, but I know what I like. This game has it all... well, almost.
Summary: i don't like portable consoles...especialy the game boy (advance, sp, micro ect) they were boring...untill they finaly released some decent, 3-d game, which is actuallty 3-d which is rare in any game boy console, and they chose the right game to rerelease. Doom has returned..
Summary: Doom is a classic. No doubt about it. Still playable nowadays. Superb level design, tight action, all the right things you want in an all-out action FPS. But it needs a bigger screen. I can't play it on my SP since I can't see what's going on.
Summary: Its wonderfull really how something i played on when our family first got a PC is now on a little black cartridge. This game is great purley becuase it is Doom on a handheld. All the weapons and enemys are there along with 21 levels of 3D shooter action.
Summary: I'll be brief: 1. Doom is still a pretty good first person shooter, stands up well against more recent games. 2. In runs very well on the GBA, although the tiny screen can make long vistas difficult. (Is that an enemy I see before me?) 3. No mid-game saving, only saving at end of level. Grump.