Conclusion: Donkey Kong Country Returns est l'un des meilleurs jeux sortis sur Wii cette année. Le titre rejoindra le panthéon des jeux de plate-formes et des jeux Wii. Retro Studios a su magnifiquement prendre le relais de Rare et offre aux joueurs une aventure de Donkey Kong comme au bon vieux temps. La diversité est au coeur du jeu, tant au niveau du gameplay que des mises en scène. Les graphismes sont magnifiques, la bande son particulièrement efficace.
Pros: La diversité du gameplay, Graphismes et bande son, Difficulté inhérente au jeu, De la vraie plateforme en 2D
Summary: DK and Diddy return, this time for the Game Boy Advance! Sadly, you can't make Candy kiss their ass anymore.
Pros: Bonus "Hero Mode" is nice for DKC veterans wanting a challenge., DK Attack mode really ups the replay value., Funky's Fishing is disturbingly addictive., Getting 101% is tougher with the addition of the scrapbook.
Cons: Increased difficulty on bosses aside, if you're a regular 2-D platform player, you'll whip through the regular difficulty quickly., Who's bright idea was it to slow Tree Top Rock's tempo down?, You'll be sorely disappointed if you're expecting a handheld SNES version.
Conclusion: DKC’s levels are a mixed batch of various environments (water, mines, blinking lights, etc.) filled with big wasps, snakes, and an army of other baddies. Most of the levels can be broken down into sectional puzzles. Jump two wasps, bounce off this guy and land on the platform – next! If you get stuck on one section it’s easy to get work yourself into a fit.
Excerpt: Every now and then a game comes along that you just can’t put your feelings for into words. I find that these are typically games that do really nothing original, yet completely set a precedent for the future of the genre, even if it is just a rehash of a past idea. I realized this just tonight as I sat down to review Donkey Kong Country (DKC) for the GBA.
Excerpt: For some, 1994's Donkey Kong Country represents the modern-day reinvention of the entire platform gaming genre. At the time, it was thought that 16-bit systems couldn't have CGI rendered backgrounds and character sprites, nor could they ever deliver orchestral-sounding music and CD-quality voice samples. How could they?
Excerpt: Welcome to wonderful world of Donkey Kong Country brought to you buy the stupid idiots at Rare and no doubt the not happy MS. Well your probably wondering how does one of rares games end on the GBA when MS the enemies own em. Well DK is Nintendo property so MS can go back to Halo and there other crap games.