Excerpt: While not exactly a new game, CT Special
Forces was originally released nearly 2 years ago in its native lands
of Europe. I have personally been waiting for its arrival stateside
since I first heard of the game. If you, too, have been awaiting this
title, it's on the shelves now. So how is it?
Excerpt: CT Special Forces is an example of an action game that does a lot with a little. You can run, jump, shoot, and switch between a few different weapons, but with the exception of a few minigames here and there, that's the extent of the abilities the game gives you. It's the use of these abilities within the context of the game's cleverly designed levels that makes CT Special Forces interesting. Sometimes the resemblance to Metal Slug is more than a passing one.
Conclusion: Unleashing your arsenal on the terrorists is easier than you might think. The enemy AI isn’t that smart. If you’re shooting from a lower platform up at them, they won’t shoot down at you. It makes some sections very easy. I know the GBA probably isn’t capable of handling human-like AI, but they don’t even feign interest in the fact they’re being filled with holes.