Reviews, reviews, reviews...

7.0 out of 10

CT: Special Forces

Best Price at Amazon

Reviews and Problems with CT: Special Forces

Showing 1-4 of 4
Overall 6
Gameplay 7
Graphics 8
Sound 7

CT Special Forces

Portable Review
23 October 2005
  • Excerpt: While not exactly a new game, CT Special Forces was originally released nearly 2 years ago in its native lands of Europe. I have personally been waiting for its arrival stateside since I first heard of the game. If you, too, have been awaiting this title, it's on the shelves now. So how is it?
  • Read full review
Overall 9
Gameplay 10
Graphics 9
Sound 9

Expert Review

Game Freaks 365
20 October 2004
  • Excerpt: I know what you're thinking, how can a Special Forces game work properly on the GBA? It isn't exactly a tactical game per se; it's more along the lines of NES shooters, such as Contra.
  • Read full review

CT Special Forces Review

14 April 2004
  • Excerpt: CT Special Forces is an example of an action game that does a lot with a little. You can run, jump, shoot, and switch between a few different weapons, but with the exception of a few minigames here and there, that's the extent of the abilities the game gives you. It's the use of these abilities within the context of the game's cleverly designed levels that makes CT Special Forces interesting. Sometimes the resemblance to Metal Slug is more than a passing one.
  • Pros: N/A
  • Read full review

CT Special Forces

The Armchair Empire
24 January 2004
  • Conclusion: Unleashing your arsenal on the terrorists is easier than you might think. The enemy AI isn’t that smart. If you’re shooting from a lower platform up at them, they won’t shoot down at you. It makes some sections very easy. I know the GBA probably isn’t capable of handling human-like AI, but they don’t even feign interest in the fact they’re being filled with holes.
  • Read full review