Reviews and Problems with Castlevania: Harmony of Dissonance
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Castlevania: Harmony of Dissonance (GBA)
4 July 2013
Excerpt: Castlevania: Harmony of Dissonance is the second of the three Game Boy Advance Castlevania games. While Castlevania: Circle of the Moon was the Game Boy Advance (GBA) launch title with great music, fairly simple visuals with a really dark color palette almost unsuitable for the original release GBA, Harmony of Dissonance takes the lessons learned and goes to almost the other extreme.
Excerpt: > Harmony of Dissonance , released in 2002, was Koji Igarashi’s first game for Nintendo’s Game Boy Advance. He incorporated many elements of his previous success, Symphony of the Night , into the development of Harmony , but despite this, it never received the accolades that SotN did. Even with the symphonic influence, however, Harmony brings new ideas into fold, making it its own beast.
Excerpt: Being a vampire slayer bites. It’s a full time job; there are no holidays from annihilating the undead. You don’t get paid for your services, your only reward being the satisfaction of a job well done. Constantly swinging a whip or sword will result in sore shoulders and premature arthritis. Not even the leading washing detergent on the market can completely remove the blood and guts stains from the countless foes you’ll murder.
Excerpt: Castlevania. If you ask any self-respecting gamer what there top ten franchises are, you'll get more then a few Castlevania answers. In the last GBA Castlevania game, we saw Nathan Graves putting a stop to Drac's evil plans. In this adventure we see Juste Belmont, a direct descendant of the Belmont clan, aided with his good friend Maxim, trying to find their good friend Lydie. On the way they stumble upon Dracula's castle, which appears right out of the fog.
Pros: Breathtaking Graphics, Plays like, ymphony of the Night, New spell book system
Excerpt: It seemed like it took Konami forever to release a follow-up to the acclaimed Symphony of the Night , but within a short matter of time the Gameboy Advance became the home to a few successors. In Harmony of Dissonance , the Belmonts return to action as players take control of the legendary Simon Belmont’s grandson, Juste Belmont. Two years ago, Juste’s friend Maxim left on a training expedition.
Excerpt: Nope. Circle of the Moon was a good Castlevania game, but not a great one. The game Igarashi was making, though...This game, this White Night Concerto, this Harmony of Dissonance...This is what everyone has been waiting for.
Excerpt: Following the success enjoyed by Konami’s first Game Boy Advance incarnation of the Castlevania series with Circle of the Moon, Konami went ahead and created another title in the legendary series for the Game Boy Advance. Titled Harmony of Dissonance, whose goal was to improve on everything that Circle of the Moon had, and ultimately the game succeeds, though falling short in several areas.
Excerpt: Sequels are typically as good as or better than their prequels, but this is not the case with Castlevania: Harmony of Dissonance. Instead, the game turns out to be a mild retread of the superior Circle of the Moon. The updated graphics and sound are a welcome addition, but the short game length and unseasoned gameplay cause Harmony of Dissonance to falter.
Excerpt: During the life of the PlayStation, Konami released arguably the best 2D game ever made--Castlevania: Symphony of the Night. While Konami has made attempts at bringing the Castlevania series to 3D, they have paled in comparison to the 2D titles in the series. Continuing the trend of great 2D Castlevania games, Konami releases the GBA follow-up to Circle of the Moon. Castlevania: Harmony of Dissonance proves to be one of the very best in the series.