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Castlevania: Harmony of Dissonance
7.5 out of 10

Castlevania: Harmony of Dissonance

A prequel, Harmony of Dissonance takes place well before the eve Read more

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Reviews and Problems with Castlevania: Harmony of Dissonance

Showing 1-10 of 28
Overall 7
7.0

Castlevania: Harmony of Dissonance review (GBA)

HonestGamers
4 December 2008
  • Excerpt: It seems that after Castlevania: Symphony of the Night was released seemingly to give me something to be happy about in life after graduating college, Konami got the great idea to re-release that game a few times on other systems.
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Overall 6
6.0
Gameplay 6
5.6
Graphics 7
6.7
Sound 8
7.8
Storyline 3
3.3
Replay value 2
2.2

Castlevania: Harmony of Dissonance

RPG LAND
31 October 2007
  • Excerpt: > Harmony of Dissonance , released in 2002, was Koji Igarashi’s first game for Nintendo’s Game Boy Advance. He incorporated many elements of his previous success, Symphony of the Night , into the development of Harmony , but despite this, it never received the accolades that SotN did.
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Castlevania: Harmony of Dissonance

Just RPG
21 April 2005
  • Excerpt: It seemed like it took Konami forever to release a follow-up to the acclaimed Symphony of the Night , but within a short matter of time the Gameboy Advance became the home to a few successors.
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Castlevania: Harmony of Dissonance (GBA)

ccgr.org
22 March 2005
  • Excerpt: Castlevania: Harmony of Dissonance is the second of the three Game Boy Advance Castlevania games. While Castlevania: Circle of the Moon was the Game Boy Advance (GBA) launch title with great music, fairly simple visuals with a really dark color palette almost unsuitable for the original release GBA,...
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Overall 9
9.2

Castlevania: Harmony of Dissonance

Game Over Online
22 February 2005
  • Excerpt: Most people treat Castlevania as Gothic, ex cathedra. It's not. It's Gothic through Japanese lens. Does it make the source material any less enthralling to fans around the world? No, the durability of the Castlevania name is testament to that.
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Overall 9
9.1

Castlevania: Harmony of Dissonance

Into Liquid Sky
1 December 2004
  • Excerpt: Castlevania. If you ask any self-respecting gamer what there top ten franchises are, you'll get more then a few Castlevania answers. In the last GBA Castlevania game, we saw Nathan Graves putting a stop to Drac's evil plans.
  • Pros: Breathtaking Graphics, Plays like, ymphony of the Night, New spell book system
  • Cons: Boss battles are too easy
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Overall 5
5.0

Expert Review

GamesAreFun
5 March 2004
  • Excerpt: Nope. Circle of the Moon was a good Castlevania game, but not a great one. The game Igarashi was making, though...This game, this White Night Concerto, this Harmony of Dissonance...This is what everyone has been waiting for.
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Castlevania: Harmony of Dissonance

Game Ratio
3 January 2004
  • Excerpt: Sequels are typically as good as or better than their prequels, but this is not the case with Castlevania: Harmony of Dissonance. Instead, the game turns out to be a mild retread of the superior Circle of the Moon.
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Expert Review

CVG
18 November 2002
  • Excerpt: During the life of the PlayStation, Konami released arguably the best 2D game ever made--Castlevania: Symphony of the Night. While Konami has made attempts at bringing the Castlevania series to 3D, they have paled in comparison to the 2D titles in the series.
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Overall 8
7.5
Gameplay 7
6.5
Graphics 9
8.5
Sound 7
7.0
Control 8
8.0
Addiction 6
6.0

Castlevania: Harmony of Dissonance

Nintendo World Report
29 October 2002
  • Summary: Does the newbie in the series hold up to the legacy? Find out inside.
  • Pros: Art direction is beautiful, Excellent atmosphere, Great graphics, Imaginative enemies, It’s still fun
  • Cons: Elemental Stone system for the whip is useless, Forward Dash is only useful for rushing through boring areas, Level design is not as inspired as SOTN, Music is not up to par with the series’ legacy, Pathetically easy, Sub-Items have become obsolete, The magic system is completely and totally broken
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