Excerpt: In 1995 Capcom released Breath of Fire II in North America. The game was a direct sequel to the original Breath of Fire. This game was different than the first game since Capcom released the game this time instead of Square and consequently handled the translation.
Excerpt: As with many of the games on the Game Boy Advance, Breath of Fire II is
a port of a popular Super NES game. Not that it’s a bad thing, as it
gives people a chance to relive fond memories of gaming’s past, as well
as making it feel like a new game to those who missed out on it the
first time around. I am classified under the latter, having gone the
Sega route during the SNES vs. the Genesis.
Excerpt: Breath of Fire 2 's story starts out with the orphan boy Ryu getting hints about the White and Black Dragon Clans, something that won't come into play much later in the game. Some time later, he and his friend Bow are working as Rangers when Bow is framed for a theft. Ryu goes to find the woman responsible for the theft. Along the way, he discovers a number of people who are tainted and turn into demons.
Pros: Easy to get into battle system, Good story, Lots of min-games, including hunting and fishing
Cons: High encounter rate, Doesn't look like more than a straight port
Excerpt: Unfortunately, I never got a chance to play either Breath of Fire or any of its sequels on the SNES. I knew about them and was interested, but since I was like 14 when they came out, I never had the money to spend on it. Of course, as soon as I got the money - I had one hell of a time finding it, so I was very pleased to see that the game was released for the GBA. BoF II is a very pretty game.
Excerpt: When you think about it, games like this Breath of Fire II re-release are quite amazing. Just set the cartridge next to its Super Nintendo counterpart. It’s astounding. Pity the game itself does nothing that impresses half as much as this little exercise.
Excerpt: But wait, what’s this? Breath of Fire II is getting a second chance on Nintendo’s Game Boy Advance? With a little effort, the game could be to the portable gaming scene what it should have been on the SNES ten years ago: a great RPG. If Capcom would just take the time to update the graphics and sound, tweak the balance, and fix the terrible dialogue, they’d have a bona fide hit on their hands.
Excerpt: I’m guessing that game publishers must really love the Game Boy Advance. After all, if the recent trend of porting old SNES titles to the new handheld is any indication, companies are making loads of money with very little investment. The games are already made—all they have to do is tweak them for the new hardware, package them up, and sit back and cash in on the current wave of retro gaming nostalgia. I don’t think this is a bad thing, either.
Excerpt: The tiny handheld that powers Breath of Fire II has to be one of the most fertile grounds; not for new genres, ideas, or visual splendor. No, it excels at rekindling old titles of yonder because for every sensational original title that comes out on the GBA, there's another one that is a lifeless rehash of an old game. I wouldn't be complaining about this, however, if they were all as a good and astute as Breath of Fire II.
Excerpt: Capcom brings us another phenomenal RPG for the GBA, and thank goodness. Breath of Fire II is a worthy successor to the franchise. While next-gen RPGs are few and far between, this old-school SNES port packs some classic gameplay in a tidy, pretty, and portable package. Click here.
Pros: ups: Great RPG; nice, fast pace; excellent bright colors and graphics; a lot of fun.
Cons: downs: Very traditional RPG style may turn off gamers looking for something different.