Reviews and Problems with Baldur's Gate: Dark Alliance
Showing 1-5 of 5
A graphically attractive hack n' slash with little gameplay
9 March 2006
Conclusion: Dark Alliance started out very well and then dropped the ball. There are no surprises in this game after Act I. As an action game it is completely average. It is so standard that it could have been a 2D side scroller without losing anything from the gameplay. As a RPG it fails. I was actually glad that there were so many save points so that I could play in short intervals before I grew too bored.
Pros: Graphics-wise there is little to complain about in Dark Alliance. The monsters are well modeled and animated, the locations are interesting to look at, and the lighting effects are wonderful. The ripple and counter-ripple as your character wades through water is beautiful. Your character portrait is a pleasure to look at. My only real complaint with the graphics is that your character is a bit small and there is no way to zoom in closer to the action.
Cons: Sadly, for me there was more bad than good to this game. The game began very well and I was anticipating and enjoyable adventure. By the end of Act I I was very disappointed.
Conclusion: Having played and been disappointed by the tedious PC incarnation of Baldur’s Gate I had reservations about this game, but I really enjoyed it. Arcade over RPG was a good move, and Snowblind was able to retain the importance of the AD&D rules system. I highly recommend.
Pros: Penniless and nursing sore heads, my party began its adventures in Baldur’s Gate in a haunted tavern recovering from a mugging. I, the Arcane Archer, and my wife, the Elven Sorceress (with no one being the Dwarven Fighter), had experienced the might of the new Thieves Guild firsthand and eagerly sought an attempt to avenge ourselves, but first we had to kill rats in the wine cellar with rusty daggers.
Cons: Baldur’s Gate is so polished and focused, it’s hard to find fault with any part of it.
A solid action RPG with impressive visuals, and insanely addictive co-op mode - 4 Stars
25 November 2003
Conclusion: Action fans and RPG fans alike will love this very entertaining title. Based on the Dungeon & Dragons 3rd Edition rules, with authentic monsters, weapons and the like, gives the player the formidable task of purging the land of evil via several challenging quests. Before beginning the adventure, the player is asked to choose a class, Fighter, Dwarf or Archer...each class a unique gameplay experience...
Pros: --> Impressive visuals - well developed environments, good character models with realistic facial expressions, nice texture work, great spell effects (though they do sometimes slow the action down when in co-op mode)
Cons: --> too short, an experienced gamer can finish the game in 10 hours or less
This game is not much RPG, Not much Diablo like... what is it trying to be?
7 March 2002
Conclusion: Gold covered crud. Pretty, but lacking any definition as to what it is trying to be good at to set it apart.
Pros: The graphics and effects in this game are incredible, but that's where my praise for this game ends. Although the story is paced well and moves along, it seems that it is rather simple to say the least. I'm gunna have to move the rest of my views on this game to the BAD
Cons: OK, where do I begin. It's short... very short. The RPG elements are limited to skill building and level gaining, but honestly, the way the game works... they should have just simplified the engine to a Gauntlet style. All this game really is was designed by the Gauntlet creators long ago. The creature variety is lacking. Kill and Knoll, kill another, another, another, etc... Oooo a Troll... ok, back to the knolls... Yeah... And they do nothing but charge you, or run ...