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Nintendo Super NES

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Nintendo Super NES

Nintendo Super NES is a fourth generation 16-bit video game console developed and manufactured by Nintendo. It was released for retail on November 21, 1990 in Japan; August 1991 in North America; April 11, 1992 in Europe; and July 3, 1992 in Australia. It is the successor to the Nintendo Entertainment System (NES) and introduced advanced graphics and sound capabilities.

Features

The Super NES is built with a Ricoh 5A22, based on a 16-bit 65c816 core as its central processing…

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Nintendo Super NES

Nintendo Super NES is a fourth generation 16-bit video game console developed and manufactured by Nintendo. It was released for retail on November 21, 1990 in Japan; August 1991 in North America; April 11, 1992 in Europe; and July 3, 1992 in Australia. It is the successor to the Nintendo Entertainment System (NES) and introduced advanced graphics and sound capabilities.

Features

The Super NES is built with a Ricoh 5A22, based on a 16-bit 65c816 core as its central processing unit that features DMA and HDMA, Timed IRQ, parallel I/O processing and hardware multiplication and division. Besides that, the picture processing unit (PPU) consists of two separate but closely tied IC packages that contain 64 kB of SRAM for storing video data (VRAM), 544 bytes of object attribute memory (OAM) for storing sprite data, and 512 bytes of colour generator RAM (CGRAM) for storing palette data. Images may be output at 256 or 512 pixels horizontal resolution and 224, 239, 448, or 478 pixels vertically. Meanwhile, its audio subsystem consists of an 8-bit Sony SPC700, a 16-bit DSP, 64 kB of SRAM shared by the two chips, and a 64 byte boot ROM. In addition, it also built with 128 kB DRAM. It was designed in grey colour schemes which vary depending on the region. All versions incorporate a top-loading slot for game cartridges, although the shape of the slot differs between regions to match the different shapes of the cartridges. Its controller features two additional face buttons to the design of the NES iteration, arranging the four in a diamond shape, and introduces two shoulder buttons.

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