Excerpt: Two and a half years ago, Donkey Kong Country Returns hit the Wii with a gorilla-sized thud and delivered not just one of the system’s best platforming experiences, but also one of the most enjoyable (and frustrating) of the generation. Like the original DKC trilogy, Returns had a slew of tough stages, great music, and tight controls.
Conclusion: I found the Nintendo 3DS to be the most enjoyable, and most comfortable, in small doses, which is perfect for the casual gamer, or anyone with a lot of other stuff going on in his or her life. The quick levels of the titles I tried helped to stave off encroaching headaches and eyestrain. I would remind my fellow American readers that here in the U.S. of A.
Pros: Glasses-free 3D here today!, Backward-compatible to DS/DSi games and DSiWare, Bonus: Built-in 3D camera for sweet stills and more
Cons: Expect some eye fatigue over long stretches, Limited titles at launch
Summary: The Nintendo 3DS' 3D capability is its headline feature, but really it's just the icing on the cake. This feature-packed little console offers tonnes of fun, even if its battery life is slightly pants.
Conclusion: A time-tested game system design coupled with innovative, convincing 3D technology, makes the Nintendo 3DS a force to be reckoned with. It's not only the most advanced Nintendo DS yet, but a solid first in a new generation of handheld game systems.
Pros: 3D works surprisingly well. Bright, beautiful screen. Analog thumb pad is comfortable. Compatible with DS game titles.
Cons: 3D can be hit or miss; requires watching the screen at just the right angle. Mediocre battery life.
Summary: The Nintendo 3DS is, for the most part, a success. It's one of the most feature-packed, well-rounded approaches to a device that Nintendo has taken thus far; the 3DS combines media and gaming to create something that is more of an entertainment system than just strictly a gaming machine. The achievement of glasses-free 3D visuals is nothing short of brilliant, and much like it did with the Wii, Nintendo has once again raised the bar for a new type of interactive gaming.
Pros: 3D effects look great, Outstanding extras and preloaded software, Well-rounded experience provides fun even when not playing games
Cons: Poor battery life, Weak launch line up, Steep price point
Excerpt: We’ve had our 3DS for a while now, we’ve spent some time with it, played all the games we could get hold of, and we’ve gotten to know Nintendo’s the 3D capable portable console. Is it a gimmick? Or a portable revolution? It’s somewhere in between. Read on for our full 3DS review. When Nintendo announced the 3DS, people mainly fell into two camps: the ones saying it was a gimmick and that Nintendo is just following the new hot 3D trend.
Pros: 3D effect is wonderful, Powerful hardware, great looking games (for the most part), Lots of potential
Cons: Pricey at $250, 3D effect has limits and requirements, Poor battery life
Conclusion: Most importantly the 3DS feels like the start of a journey rather than being simply the final chapter in the story of the Nintendo DS. Though this in itself has its down side – for, deep down, we all know that an improved version of the system is already being crafted in the bowels of Nintendo’s R & D department – the debut version of the 3DS holds a greater sense of wonder than you should rightly expect from a mere collection of silicon chips, diodes and a fancy screen.
Excerpt: A while back, I saw two landmark 3-D movies in the same six-month time span: Avatar and the revival of Captain EO at Disneyland. The latter, a 1986 Michael Jackson flick, used 3-D in the sort of ham-handed ridiculous way it had always been used: Asteroids flew into the seats. Evil monsters poked their claws and spears into your face. Cue screams and laughter from audience.