Reviews and Problems with Logitech MOMO Racing Force Feedback Wheel
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LOL I stopped using this about 10 years ago.
20 April 2014
Summary: You purchased this item on December 6, 2004 Haha.. I just noticed this was in my "to be reviewed" list. Well, It was my first really nice wheel, and I loved it while I had it. I think at the time Richard Burn Rally was what I was playing a lot on PC, and rFactor. Boy was I happy.
Great for its price! Definitely for recreational gamers.
25 March 2012
Summary: For its price, the Logitech MOMO Force Feedback Racing Wheel is a great one. Though it may not be as responsive or easily controlled as the higher-priced wheels, it gets the job done for an exceptional price.
Summary: I recently bought this wheel came in box from factory and in great condition. Had everything with it nothing missing, but the cd that came with it really didn't have the profiler that would come up with it but i did go to Logitech and got the recent Profiler.
Summary: First off, I did have a little trouble installing with Vista Ultimate (known issue). The problem was that even though I have my PC set to ask before installing hardware Vista decided it knew better and installed the driver on it's own. This caused some issues with using the wheel with G.R.I.D.
Summary: I got my MOMO around a month ago, needing one to replace my aged and damaged other wheel. It arrived and I unboxed it, and then spent less than 5 minutes getting it working to my system. In comparison to my other wheel that took nearly 4 hours to get worked out.
Summary: Got this wheel for Christmas after doing quite a bit of research. Previously had a Thrustmaster wheel which worked great and lasted forever but was for Windows 95 and was not FFB so I needed to upgrade. The Logitech MOMO FFB Wheel is terrific - great value for the price.
Flexible, functional, FUN peripheral that's the best in its class
Amazon Customer "Txtmstrjoe", Amazon
26 August 2006
Summary: Any true race driving afficionado will tell you that it's all about feel. Driving, RACING, is all about feel. In the realm of racing cars on a computer, the more realistic the tactile aspect of the experience is, the more you enjoy the simulation.