Reviews and Problems with Logitech Cordless Rumblepad 2
Showing 1-10 of 13
Xbox 360 controller is better
Old-Lumens "O-L", Amazon
7 August 2010
Summary: The good: . Plug and Play. Logitech software actually worked with XP Long Battery Life No problems when using a "logitech" wireless keyboard/mouse. . The Bad: The buttons that I use for throttle and brake, which are the top ones on the front (6 & 5) are On/Off only. Either you have 100% throttle/brake, or NO throttle/brake. This is not a good thing. The wireless Xbox 360 controller has touch sensitive buttons, which help in smooth throttle and brake applications.
Summary: I don't know why Logitech controllers seem to work very well and then they seem to get permanently out of calibration. My rumblepad 2 was incredible to use while it lasted. I let it sit for a while without use, then booted up FIFA only to find that the left analog stick wouldn't work. When I push it forward it registers as forward at first, then bounces down and doesn't work.
Summary: This gamepad was great, when it worked. It was quite responsive, controls were great, and force feedback was awesome (for the games that worked with it...namely, Jade Empire and......that's it). However, a few weeks ago I was playing it, and all of a sudden it completely stopped working. Just be warned; the life on these things is only about a year.
Summary: In my opinion, it seems clear this design was "inspired" by the Playstation2 controller. Assuming that most others make this same conclusion, it seems feasible that others may purchase this PC controller based on their experience with PS2 and their desire for something of the same quality, as I did. However, if you're considering this controller expecting the same quality as PS2, think again. So here are the differences you may want to know.
Summary: I like the convenience of the cordless gamepad, but this comes at a price. The Rumblepad 2 will consume batteries (2xAA), therefore I recommend the long life, camera type batteries for max life. The USB receiver should have an option for external power because it will draw up to 100ma from the USB port it is plugged into, and this could cause problems with other devices on the same hub.
Summary: The layout of the pad is nice...two joysticks, directional pad, and lots of buttons, all within reach. Throw into that the rumblepad and its pretty nice. However, when actually using this pad, I've found it pretty difficult going. The direction pad is almost impossible to use because the buttons are quite hard to push and hold down, and likewise the buttons are quite difficult to use. Overall, I find the pad to be very uncomfortable.
Summary: After two years of use, both the plastic sticks have broken completely off. Now heck, the rest of the controller works great, except for the right trigger becoming unresponsive at times, but those crappy plastic sticks are what's holding back an otherwise quality product. Numerous attempts to contact Logitech failed, and when I finally did get somebody I was informed I couldn't buy replacement sticks, I'd have to buy a new controller.
Summary: It's a good-sized pad, with good force feedback. Unfortunately, the left analog stick keeps losing its callibration settings every 30 minutes and refused to go right after a while. The only way to re-callibrate it: plug it out of the USB port and re-connect it. Then you have to switch our of the game to the profiler application to tell it to apply your profile setting again. A serious annoyance.
Summary: I've had this pad for 2 years and have to say its my favorite. Other controllers I've used like the Interact Hammerhead and Radioshack analog multipad had really poor pots in thier analog sticks and never held calibration for more than a minute. Im now on my second rumble pad (the force feedback motors and the analog sticks broke off on th old one).
Summary: Go to an electronics store and feel this in your hands - it's the best review you could ask for. Unfortunately, as much as I wanted to like this controller, there is a negative for every positive. I mean that quite literally - for every good feature, that feature also has something wrong with it. I noticed all this after only 1 day with it: Layout - the positive is that the Rumblepad is nearly identical to the Playstation's Dualshock controller.