Conclusion: Yu-Gi-Oh GX: Spirit Caller is a solid title, but still holds onto one to many features that were placed within Nightmare Troubadour. The touch-screen is more intuitive and responsive, offering up for things to do and control, but the lame 2D world maps hinder the potential for more immersive gameplay. For those who have only played the first DS title, this is a good transitional piece.
Excerpt: Yu-gi-oh! and card-based video games are quite a nice couple. They are both either loved or hated, have very specific audiences and yet have always had the potential to be much more. Still, the people who do like them tend to be rather dedicated, and will lap up any new offering that’s thrown to them. Since the series’ debut on the DS in the form of Yu-gi-oh! Nightmare Troubadour , things were quiet for fifteen months until Yu-gi-oh! GX: Spirit Caller and Yu-gi-oh!
Conclusion: Copier/coller de Nightmare Troubadour mais à la sauce GX, Spirit Caller est un jeu plaisant qui, sans apporter un vent de fraîcheur sur la saga, se laisse apprécier malgré quelques défauts gênants.