Summary: The Best Thing About Yoshi Touch & Go (for the Nintendo DS) is There Are No Princesses to Rescue (Not Even Princess Peach) When Yoshi Guides Baby Mario to Safety and Away from Those Pesky Shyguys (from Super Mario Bros. 2 for the Nintendo Entertainment System) That the Bowser/Kamek Duo Loaned from Wart in SMB2.
Summary: Yoshi Touch & Go is an engaging game that is easy to learn. I think you would enjoy this game very much, but that is just my opinion. Even my Mom, who doesn't like my other Mario game, loves it. I hope you buy this game.
Summary: I'm the father of a six year old. Both she and I love this game. I bought it primarily for her use since it seemed (and is) fairly tame and since the idea of (a) saving babies and (b) drawing clouds appealed to her. The interface is very intuitive and the approach (drawing clouds with your pen to guide baby mario to a soft landing before journying to find baby luigi) is imaginative and a superb use of the DS special features.
Summary: Yoshi Touch & Go is a highly original game that can't be duplicated on any other game system. It's a retro-themed game in the sense that there is no story, it's all about getting the highest score. Don't play this game expecing a Mario-esque experience. It's more like playing the same two Mario levels over and over again. That might sound more like torture than fun, but Nintendo has worked their magic on this title and I found myself addicted to it immediately.
Summary: Based on the classic "Yoshi's Island" video game starring Yoshi and Baby Mario, there are 4 different game modes to play, giving you 4 reasons to get this game. Score attack mode: Kind of short at only 2 levels; the sky and the ground, but still a good game mode to play. With Yoshi, gain enough points before you reach the goal and you might be able to unlock Time attack mode.