First seen: 14 march 2005
| Amazon Marketplace | Check Availability | (S) | $77.89 | SEE IT |
| Check Availability | $77.89 | SEE IT |
Prices from Shopping.com (S)
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One night, a stork was soaring high in the sky with a precious delivery of baby twins. But then, as the stork flew over Yoshi's Island, a speeding shadow crashed into it, causing it to drop its precious cargo! The game features two styles of game-play: vertical-scrolling and side-scrolling. In the vertical-scrolling mode, players use the stylus to draw clouds in the sky, directing Baby Mario away from enemies and obstacles as he falls toward the ground. In the... Read more
What do you get the Yoshi fan who has everything? How about a watered down puzzle/platformer that has little in common beyond the appearance of Mario's dino buddy? That will have to do because that is exactly what Touch and Go is. Read more
If your looking for a simple, fun, and arcade like experience, pick this game up. There’s simply no other game that uses the DS’s capabilities like Yoshi Touch and Go does, it truly shows the potential the system has. There’s no game play experience like this available any where. Its simple focus on score and collecting coins gives the game an addicting, “one more game” quality and emphasizes the gameplay. The game relies on quick thinking just as much as it... Read more
Nor is Yoshi Touch & Go . You have to commend Nintendo for producing a pretty cool tech demo, but they failed to encapsulate it in a worthwhile game. It's a shame, too, because they've definitely touched on some interesting concepts. Unfortunately, touching ain't always good enough. Read more
There?s definitely a lot to be said here, first of all, the game is fun, there?s no doubting that, and it?s the first thing that needs mentioning about the game. The problem is that it feels like one giant mini game. There are no levels to progress, and whilst the worlds on ?endless? mode are randomly generated, because you are always trying to do the same thing, the novelty wears of just a little too quickly. Read more
Pretty much agree with the empire rating. The main problem with the game is that although the gameplay concept is sound and innovating, it feels like a series of mini games with no real continuity despite the many different modes of play. It almost feels like a hardware test program. ... Read more
The idea behind Touch & Go is easy to pick up and learn quickly. The controls (all using the stylus) are simple and easy to master different techniques. There is no story or plot to the game (unless you are familiar with the much older Yoshi's Island for the SNES) and it can get quite repetitive, sinceyou're doing the same things over and over on randomly generated levels. The only way to put something different into the game is to design weird tracks for Yoshi to walk... Read more
Finally, the game receives a 6/10 for its lack of story that the original Yoshi's Island had and for its repetitive gameplay. The only pluses are its great music and originality. Read more