Reviews and Problems with Trauma Center: Under the Knife
Showing 1-10 of 14
A. Jacobs "this-girl-loves-the-80s", Amazon
6 August 2009
Summary: I enjoy a challenge, but this game it way too hard. It's not fun to fail a mission more than tens times. Plus when you fail it offers you a chance to retry but you still have to go through all the talking again.(which is ANNOYING & BORING) This game could have been fun, but it's too hard. The patients vitals drop way too quickly. And there's pretty much only 1 way to do each mission. I had to look at a walk through to get through every other mission.
Summary: An odd mix of surgery, anime-style drama (lots of it, and it drags on) and odd magical interventions. Some surgeries require timely drawing of a pentagram on the surgical site for success - not sure which satan-worshiper (just kidding) decided that this is how surgery works, but it is a long way from reality.
Summary: Speed is more important than precision in Trauma Center: Under the Knife. It's not a game I want my surgeon to play. We thought the game was fun for awhile, then the speed and skill level required became overwhelming. The soap opera story line was more irritating than inspiring. Unless you are a really good gamer, the diagnosis for this one is terminal.
Hand cramping, stressful frenzy of a game, not that there's anything wrong with that.
J. B. Schomberg, Amazon
14 May 2008
Summary: I've played probably 20 different Nintendo DS games to the finish and I have to say this is the most frustrating game I've ever played. I love the early missions and the creativity is awesome, but the controls are kinda blah. Several times you'll find yourself redrawing the zoom, over & over & over as your patient (& patience) dies. Redrawing stitches over & over gets tedious fast.
Summary: Why do developers make difficult games? Ok, so some gamers might like challenging (not mentally but mostly physically)games - so why not provide an easy mode?? This game has a unique concept. pretty good idea. However, the fact that it needs too much focusing and it's really hard, makes the game unbearable to play any longer. I played it until the episode 3-6 or something. Thinking i will get into it more and it will get more fun. NO! It just gets more frustrating.
Summary: This game is mindnumbingly hard not because its a very challenging but rather its set up to fail.Most missions thrust you into a situation with little indication of what to do. As the patients vital signs drops, you frantically poke at your DS trying to think on what to do. The nurse, who assists you, gives you vague ideas on how and before you know it you've failed the mission. It would take me an average of 10-15 failures before I finally won a mission.