Excerpt: It's nice to be surprised, sometimes. I honestly didn't expect too much out of Tony Hawk's American Sk8land. I was a modest fan of the games on the big consoles, but the past few revisions did little-to-nothing for me. American Sk8land, on the other hand, hit me like a ton of bricks.
Summary: Just in the nick of time, the DS gets some quality software. The PSP loomed dark on the horizon, but Nintendo countered the impending doom with their Wifi connection service, and was one of the first games to utilize the new online play.
Excerpt: Since gracing the original PlayStation back in 1999, Tony Hawk has made his way onto 15 different platforms since. The game shifted a little bit in its transition onto the Game Boy Advance when it took on its isometric 3D engine.
Conclusion: In the end, American Sk8land has all the things that really make a Tony Hawk game. Great gameplay, graphics, game modes, and the extra online features give the game quite a bit of content for a little portable game. This game will easily appeal to fans and new Tony Hawk players alike.
Conclusion: is the first 3D Tony Hawk game experience for a Nintendo handheld system. Featuring a unique cell-shaded art style, players must prove themselves to Tony Hawk and other legendary pros as they undertake hundreds of skating goals set in seven popular areas of Los Angeles and restore the ultimate skate...
Conclusion: This is fabulous, it really is. This is a classic example of a developer successfully reworking a title for a specific format. All of the DS’s unique points have been utilised to the full: the touch screen, the microphone, the free online play, everything just WORKS.