Excerpt: The latest blockbuster to hit the big screen is “Thor” and by now you have probably guessed that there is a video game of the movie. Thor the game, like most other games these days, is available across all the big platforms, but this review will be focusing on the Nintendo DS version. Knowing how bad some of these movie tied in games are, I was not giving it much hope, but I decided to keep an open mind about things, after all, things can change right?
Excerpt: WayForward is the Amish community of game makers, willfully using the modes, aesthetics, and play of ye olde school in its myriad 2-D adventures. The developer’s games Contra 4 and Shantae: Risky’s Revenge might as well have been made in 1995, they’re so exact in their adherence to that era of design. So too is the company’s self-described love letter to the Nintendo DS, Thor: God Of Thunder .
Conclusion: I'd like to end by thanking WayForward for not phoning this one in. It's a very capable 2D studio, responsible for Contra 4, A Boy and His Blob and (another licensed game that had no business being good) Batman: The Brave and the Bold. We salute WayForward's efforts here; in other hands, this could have been every bit as uninteresting as the prior Sega-published Marvel games.
Pros: Fun, rewarding combat, Runes allow for customization, A 2D love letter to the SNES days
Cons: Can still become monotonous, Can still become monotonous, Can still becozzzzzzzz
Summary: WayForward set out to push the DS to its limit, and by Odin's beard, it succeeded with thunderous applause. Your jaw will drop from WayForward's pixel-mastery and lush 2D art design, especially the incredible sense of scale during boss battles, and longtime fans of the brawler genre will rejoice in its reverence towards the classics.