Excerpt: The Nintendo DS certainly has freed developers to look upon the hand held video game market in brand new, fresh, and innovative ways. Theme Park is from the Sims line up on the Personal Computer. The touch screen feature of the Nintendo DS (bottom screen) lends itself quite well to this kind of game. Players are required to do a lot of micro management in order to create a popular, and profitable theme park.
Excerpt: Theme Park has been around for the majority of my games playing life, and it's appeared on numerous platforms over the years. None of these ports felt as good as the PC original though, with the good old mouse being key to the game's simple but addictive gameplay. With the DS we finally have a video game system that can do justice to the classic management sim, but has EA tweaked the game enough so it seems made for Nintendo's dual screen handheld?
Excerpt: Game: Theme Park Platform: PC Year Released: 1994 Alas, a PC game graces Throwback Thursday! Actually, I did a lot of computer gaming as a child, and Theme Park was always one of my favorites. Released long before Roller Coaster Tycoon, Thrillville, and all of those other clones, this game defined not only the rollercoaster genre, but the entire business-management genre of video games to come.
Summary: EA's NDS exclusive Theme Park allows players to create, manage, and develop their own fun-filled park, packed with amazing rides, enticing shops and engaging sideshows, all via an intuitive Touch Screen interface.
Summary: To all Sim Theme Park fans out there…go try Theme Park DS. It’s fun and will bring back some nostalgia factor to the fun. It’s not exactly the same game but it’s very closely related. Don’t expect Roller Coaster Tycoon or its iterations. Theme Park DS is a simple simulation game with little complexities here and there to keep it interesting. It’s intro to Park Management. Go try it!
Conclusion: It may sound like I can’t stand Theme Park on the DS but I don’t. Even though the game has its fair share of problem it is still a solid amusement park simulator on Nintendo’s portable system, mainly since it is the only one available. If you loved the original game, like myself, then this is defiantly a nice treat, you will relive some of those moments you had whenever you first played this game.
Excerpt: If you've ever wondered why anyone listens to the crazy talk of that Peter Molyneux guy, it's partly because of his genre-defining 1994 classic Theme Park for the PC, which opened up the world to business strategy-style games. Echoing the original's gameplay, other versions of Theme Park have attracted new crowds over the years by expanding its vomit-slicked walkways to various consoles and platforms, and the Nintendo DS is the latest venue to proffer the game's...
Pros: Excellent interface makes navigating park and menus simple, micromanagement smorgasbord, simple yet pleasant presentation, price gouging is deeply rewarding
Cons: Strategy can feel a bit limited for management veterans, can't revisit completed parks and only one save slot, wonky touch-screen controls and other minor bugs, local but not online park sharing