Reviews and Problems with Theatrhythm: Final Fantasy
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Theatrhythm Final Fantasy
18 July 2012
Excerpt: There was a time that whenever Square-Enix strayed away from RPGs the results would more often than not be disastrous. Thankfully the days of the embarrassingly bad beat ’em up The Bouncer and shoddy racing sim Driving Emotion Type S are long behind us. The PSP-exclusive brawler Dissidia Final Fantasy proved that they didn’t have to be a one-trick Chocobo, and like just like Dissidia this 3DS-exclusive is something of a treat for Final Fantasy fans starring lots of...
Conclusion: All that aside, regardless of what kind of Final Fantasy fan you are– casual, veteran or newbie– Theatrhythm has a little something for everyone, but only if you enjoy rhythm games, because that’s what this is. Cute graphics, an awesome cast and soundtrack that spans all the core FF games, engaging gameplay and a few customization elements make Theatrhythm: Final Fantasy a genuinely fun, though basic, rhythm experience.
Summary: was developed with only fans of the series in mind, and it shows. But, when you build a game around music from only one series, that’s to be expected. What FF fans need to know is that the game is fun, and worth picking up for the music alone. Just be prepared to work for some of the top tunes.
Excerpt: Theatrhythm Final Fantasy Developed by: Indies Zero Published by: Square Enix Release Date: July 3, 2012 Available on: 3DS Mode: Single/Multiplayer ESRB Rating: E 10+ for ages 10 and older: Fantasy Violence, Mild Blood, Mild Language, Suggestive Themes, Use of Tobacco MSRP: $40
Pros: Excellent music, fun and challenging gameplay
Cons: Many spoilers if you have not played the entire series
Summary: The Final Fantasy franchise invades the rhythm genre at last, and the results are better than I could’ve expected. Theatrhythm Final Fantasy includes all of the familiar trappings of the rhythm genre and coats it with a thin layer of RPG elements. The presentation might put off some, given the cutesy nature of the art style, but those who can look past that will find a game with one of the best soundtracks on the market along with all of the addictiveness the genre can...
Excerpt: Square Enix may not be the fan favorite they once were, but there's no denying that when they make a game with fan service in mind, they go the distance to make sure it's the best it can be. Dissidia could have been a simple one on one fighting game, but a lot of love went into it and it ended up being one of the deepest, most interesting takes on the genre I've ever seen thanks to its nuanced fighting style and RPG elements.