Conclusion: Needless to say, The World Ends With You isn’t as silly as its name. Taking place in a comic version of Shibuya, the game stands brightly with the best. Remarkable in just the confluence of culture, there is something to be said about the game’s unique action despite its intense nature.Gameplay – 4
Graphics – 4
Sound – 4
Value – 5
Tilt – 4
Excerpt: During my late teens I had spiky blue hair, baggy jeans, a wallet chain and an almost endlessly attached pair of headphones complete with anti-social behaviour. Possibly my affinity to the hero of the game is a little too high, but then again, I’ve never suffered from amnesia, well other than the odd night out here and there. Who knows? Maybe I used my normally suppressed powers to direct psychokinetic energy and destroy the terrors of Aberdeen.
Excerpt: This is Shibuya and who ya see on the streets ain't always who they see in the mirror. Is it fear or something else that keeps 'em Talking the same, walking the same, doing the same things every day? But you think you're more? Got something to live for? This is your turf, prove your worth. 7 Days Play the Game or be erased.
Excerpt: Down on the ground, people walking around ignore the young man who is splayed on the pavement. Why can't they see him? He doesn't care anyways, so what does it matter? Then the monsters come, and he needs to escape! Along the way, a partner appears, someone who's desperately trying to hide herself as fervently as she's trying to learn the secrets of the boy. This is the intriguing start to the emotionally titled The World Ends With You .
Excerpt: What a wonderful world this is. This world is full of themes about life and death. As wonderful as this world is, though, it's all just a game. If you lose, it is game over, and you're gone, erased from existence. The game is the Reaper's Game, and it is the focus of Square Enix's The World Ends With You .
Conclusion: As with every game, there are some issues. I've mentioned the horrible interface and excruciatingly slow-moving tutorial above, however for the extremely generous price point of 20USD those issues can be overlooked. However, one thing I felt was really missing was multiplayer. Normally, I don't care if a game comes with a multiplayer aspect or not.
Pros: Detailed strategic and tactical level control
Conclusion: There is so much crammed into this game, and like the Shibuya culture it’s based on, it makes no attempt at letting outsiders into the world. Let’s see: Neku is a psychic, who can read the (frequently) mundane thoughts of the crowd by focusing and then pausing time. Abilities are assigned to pins (called Badges in the Japanese edition), which are literally buttons your character wears that bestow magical powers.
Excerpt: Role playing games are usually set in a far off fantasy land, where everyone has skeletons in their closet, amnesia and ludicrously big swords. It’s a formula that is in danger of running out of steam and this latest offering from Square-Enix injects a much-needed jolt of creativity into the veins of the genre. Set in modern day Tokyo, moody young protagonist Neku is a loner, refusing to place trust in the hands of others.